23 lines
1.3 KiB
Lua
23 lines
1.3 KiB
Lua
-- Temporary targeted metadata probe. One named type per heartbeat, outside battle.
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do
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local names={'RelicConfigExcelTable','RelicMainAffixConfigExcelTable','RelicSubAffixConfigExcelTable','ItemConfigRelicExcelTable','EquipmentConfigExcelTable'}
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local s=_G.__gacRelicSchema20261102 or {index=1}; _G.__gacRelicSchema20261102=s
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if s.index>#names then return end
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local flags=CS.System.Enum.ToObject(typeof(CS.System.Reflection.BindingFlags),60)
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local manager=CS.RPG.Client.GlobalVars.s_GamePhaseManager
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local phase=manager and typeof(CS.RPG.Client.GamePhaseManager):GetField('_CurrentPhase',flags):GetValue(manager)
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if not phase or typeof(CS.RPG.Client.BattleGamePhase):IsInstanceOfType(phase) then return end
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local name=names[s.index]
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local ok,err=pcall(function()
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local a=typeof(CS.RPG.GameCore.AvatarExcelTable).Assembly
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local t=a:GetType('RPG.GameCore.'..name)
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CS.UnityEngine.Debug.Log('[GAC_RELIC_SCHEMA] TYPE '..name..' '..tostring(t))
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if t then
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local methods=t:GetMethods(flags)
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for i=0,math.min(methods.Length-1,39) do if methods[i].DeclaringType==t then CS.UnityEngine.Debug.Log('[GAC_RELIC_SCHEMA] METHOD '..tostring(methods[i])) end end
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end
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end)
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if not ok then CS.UnityEngine.Debug.Log('[GAC_RELIC_SCHEMA] ERROR '..name..' '..tostring(err)) end
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s.index=s.index+1
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end
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