26 lines
1016 B
Go
26 lines
1016 B
Go
package routers
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import (
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"context"
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"sync"
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)
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var _ = sync.Mutex{}
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var _ = context.Background
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//
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// Mall shelf purchases for build 4229938 (MallManager.AskBuyCommodity -> AskMallBuyCommodity).
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// The client sends (commodityId, buyCount, isAutoExchange) and its reply reader consumes nothing, so
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// the answer is a bare OK and every observable effect travels as a push: the wallet totals, the
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// backpack delta, and - for the wallet currencies - the money-gain popup. Failure is reported with a
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// non-zero err, which is exactly what the client turns into "purchase failed", so a successful
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// purchase must always answer OK.
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// Prices are charged in the commodity's ConsumeItemId (a wallet currency or a backpack item). This
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// private server never blocks a purchase for lack of funds: a shortfall is logged and waived.
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//
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func GameRouter_Mall_AskMallBuyCommodity(ctx context.Context, conn any, msg any) any {
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// Router implementation for GameRouter_Mall_AskMallBuyCommodity
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var zero any; return zero
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}
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