Files
GaCy-GO/internal/common/currency_wars_xaodev.go
T

205 lines
6.8 KiB
Go

// SPDX-License-Identifier: AGPL-3.0-only
// Adapted from Currency-War-SR by xaodev (2026); see third_party/currency-war-sr.
package common
import (
"crypto/sha256"
"encoding/hex"
"encoding/json"
"fmt"
)
type CurrencyWarsBranchRule struct {
ID uint32 `json:"id"`
Family uint32 `json:"family"`
Quality uint32 `json:"quality"`
PerformLevel uint32 `json:"perform_level"`
}
type CurrencyWarsXaodev struct {
Format uint32 `json:"format_version"`
Client string `json:"target_client_version"`
Assembly string `json:"target_assembly_sha256"`
Provenance struct {
Commit string `json:"commit"`
Inputs map[string]string `json:"inputs_sha256"`
Native struct {
Assembly string `json:"game_assembly_sha256"`
} `json:"native_source"`
} `json:"provenance"`
NodeRules []CurrencyWarsBranchRule `json:"node_rules"`
DiffAdd []struct{ Rule, Quality, Add uint32 } `json:"diff_add"`
Difficulty []struct{ Chapter, Level uint32 } `json:"difficulty_levels"`
Divisions []struct{ DivisionID, EnemyDifficultyLevel, BinaryNodeDiffAddRule uint32 } `json:"divisions"`
Policy struct {
Source string `json:"source"`
MonsterCount uint32 `json:"monster_count"`
MonsterTier uint32 `json:"monster_tier"`
StarCap uint32 `json:"star_cap"`
NormalQuality uint32 `json:"normal_quality"`
PowerfulQualities []uint32 `json:"powerful_qualities"`
RewardPolicy string `json:"reward_policy"`
ExtraRewards bool `json:"extra_rewards_supported"`
} `json:"generation_policy"`
}
func LoadCurrencyWarsXaodev(c *CurrencyWarsCatalog) (*CurrencyWarsXaodev, error) {
raw, err := ReadResourceFile("resources/CurrencyWarsXaodev.json")
if err != nil {
return nil, err
}
v := new(CurrencyWarsXaodev)
if err = json.Unmarshal(raw, v); err != nil {
return nil, err
}
if c == nil || v.Format != 1 || v.Client != c.ClientVersion || v.Assembly != c.Provenance.GameAssemblySHA256 || v.Provenance.Native.Assembly != v.Assembly {
return nil, fmt.Errorf("CW xaodev resource revision differs")
}
commit, err := hex.DecodeString(v.Provenance.Commit)
if err != nil || len(commit) != 20 || len(v.Provenance.Inputs) == 0 {
return nil, fmt.Errorf("CW xaodev source revision missing")
}
for _, digest := range v.Provenance.Inputs {
h, err := hex.DecodeString(digest)
if err != nil || len(h) != sha256.Size {
return nil, fmt.Errorf("CW xaodev source digest invalid")
}
}
if v.Policy.Source == "" || v.Policy.MonsterCount == 0 || v.Policy.MonsterCount > uint32(^uint16(0)) || v.Policy.MonsterTier == 0 || v.Policy.StarCap == 0 || v.Policy.NormalQuality == 0 || len(v.Policy.PowerfulQualities) == 0 || v.Policy.RewardPolicy != "preview_base_gold_already_paid_by_settlement" || v.Policy.ExtraRewards {
return nil, fmt.Errorf("CW xaodev generation policy unsupported")
}
qualities := map[uint32]bool{v.Policy.NormalQuality: true}
for _, q := range v.Policy.PowerfulQualities {
if q <= v.Policy.NormalQuality || qualities[q] {
return nil, fmt.Errorf("CW xaodev powerful quality invalid")
}
qualities[q] = true
}
seen := map[uint32]bool{}
keys := map[[2]uint32]bool{}
for _, r := range v.NodeRules {
key := [2]uint32{r.Family, r.Quality}
if r.ID == 0 || r.Quality == 0 || seen[r.ID] || keys[key] {
return nil, fmt.Errorf("CW xaodev branch rules duplicate or invalid")
}
seen[r.ID], keys[key] = true, true
}
if len(seen) == 0 {
return nil, fmt.Errorf("CW xaodev branch rules empty")
}
seen = map[uint32]bool{}
for _, d := range v.Divisions {
s, err := c.CapturedStage(d.DivisionID)
if err != nil || seen[d.DivisionID] || s.EnemyHardLevel != d.EnemyDifficultyLevel {
return nil, fmt.Errorf("CW xaodev division differs from catalog")
}
seen[d.DivisionID] = true
}
if len(seen) != len(c.CapturedStages) {
return nil, fmt.Errorf("CW xaodev divisions incomplete")
}
keys = map[[2]uint32]bool{}
for _, r := range v.DiffAdd {
key := [2]uint32{r.Rule, r.Quality}
if r.Rule == 0 || r.Quality == 0 || keys[key] {
return nil, fmt.Errorf("CW xaodev difficulty rule duplicate or invalid")
}
keys[key] = true
}
keys = map[[2]uint32]bool{}
for _, r := range v.Difficulty {
key := [2]uint32{r.Chapter, r.Level}
if r.Chapter == 0 || keys[key] {
return nil, fmt.Errorf("CW xaodev difficulty level duplicate or invalid")
}
keys[key] = true
}
if len(keys) == 0 {
return nil, fmt.Errorf("CW xaodev difficulty levels empty")
}
return v, nil
}
func (v *CurrencyWarsXaodev) Branch(family, quality uint32) (CurrencyWarsBranchRule, error) {
for _, row := range v.NodeRules {
if row.Family == family && row.Quality == quality {
return row, nil
}
}
return CurrencyWarsBranchRule{}, fmt.Errorf("CW xaodev branch family=%d quality=%d missing", family, quality)
}
func (v *CurrencyWarsXaodev) BranchDifficulty(division, option uint32) (uint32, error) {
var rule, quality uint32
var foundDivision, foundOption bool
for _, d := range v.Divisions {
if d.DivisionID == division {
rule = d.BinaryNodeDiffAddRule
foundDivision = true
break
}
}
if !foundDivision {
return 0, fmt.Errorf("CW xaodev division %d is not mapped", division)
}
for _, r := range v.NodeRules {
if r.ID == option {
quality = r.Quality
foundOption = true
break
}
}
if !foundOption {
return 0, fmt.Errorf("CW xaodev branch option %d is not mapped", option)
}
if rule == 0 {
return 0, nil
}
for _, r := range v.DiffAdd {
if r.Rule == rule && r.Quality == quality {
return r.Add, nil
}
}
return 0, nil
}
func (v *CurrencyWarsXaodev) SupportsDifficulty(chapter, level uint32) bool {
for _, r := range v.Difficulty {
if r.Chapter == chapter && r.Level == level {
return true
}
}
return false
}
// Node-specific gain follows xaodev roundExp, using our current Client constants.
// Missing constants/chapters are errors; no fixed default is substituted.
func (c *CurrencyWarsCatalog) BattleNodeExperience(overclock bool, chapter uint32, kind string) (uint32, error) {
if chapter == 0 {
return 0, fmt.Errorf("CW EXP chapter missing")
}
name := "GridFight_GainExpWhenWaveEnd"
if kind == "Boss" {
name = "GridFight_GainExpWhenBossWaveEnd"
}
if overclock {
name = "GridFight_OCGainExpWhenWaveEndList"
if kind == "Boss" {
name = "GridFight_OCGainExpWhenBossWaveEndList"
}
values, err := c.IntegerArrayRule(name)
if err != nil {
return 0, err
}
if uint64(chapter) > uint64(len(values)) {
return 0, fmt.Errorf("CW EXP chapter outside native rule")
}
return values[chapter-1], nil
}
gain, err := c.IntegerRule(name)
if err != nil || gain < 0 || uint64(gain) > uint64(^uint32(0)) {
return 0, fmt.Errorf("CW EXP gain rule invalid: %s", name)
}
return uint32(gain), nil
}