15 lines
585 B
Lua
15 lines
585 B
Lua
do
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if not _G.__gacMissionPointers2 then
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_G.__gacMissionPointers2=true
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local ok,e=pcall(function()
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local t=typeof(CS.RPG.Client.MissionModule)
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local flags=CS.System.Enum.ToObject(typeof(CS.System.Reflection.BindingFlags),60)
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for _,name in ipairs({'GetSubMissionInfoConfig','GetSubMissionRow','GetMainMissionInfoConfig'})do
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local m=t:GetMethod(name,flags)
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CS.UnityEngine.Debug.Log('[GAC_MISSION_POINTERS] '..name..' '..tostring(m.MethodHandle.Value))
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end
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end)
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if not ok then CS.UnityEngine.Debug.Log('[GAC_MISSION_POINTERS] ERROR '..tostring(e))end
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end
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end
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