fix: resolve Calyx NullReferenceException by omitting WaveParam, capping wave count, and setting default monster HP

This commit is contained in:
CAtlas0784 committed 2026-10-16 20:07:49 +07:00
1 parent 57714379de
commit 5b33715c1b
2 files changed
+162 -29

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+78 -29
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@@ -105,12 +105,56 @@ func (a *AvatarJson) ToAvatarProto(lightcone *Lightcone, mcID, marchID uint32) *
}
}
// EnhanceAvatarID contains avatars that get enhanced mode enabled by default (March 7th Hunt, SP forms, etc.)
var EnhanceAvatarID = map[uint32]bool{
1004: true, 1005: true, 1006: true, 1102: true, 1205: true,
1212: true, 1217: true, 1306: true, 1307: true, 1310: true,
}
// AvatarExRankMap maps AvatarID to its corresponding Ex-Eidolon (Affinitive Eidolon) ID
var AvatarExRankMap = map[uint32]uint32{
1204: 120401, // Jing Yuan
1213: 121301, // Dan Heng • IL
1308: 130801, // Acheron
}
// ExRankAvatarID matches pearl-sr 4.6.53 (Jing Yuan 120401, Dan Heng IL 121301, Acheron 130801)
var ExRankAvatarID = []uint32{120401, 121301, 130801}
// DefaultAvatarSkinMap defines default skins if not explicitly set
var DefaultAvatarSkinMap = map[uint32]uint32{
1303: 1130301,
1001: 1100101,
1310: 1131001,
1415: 1141501,
1407: 1140701,
1501: 1150101,
1505: 1150501,
1409: 1140901,
}
func (a *AvatarJson) ToAvatarPathDataProto(lightcone *Lightcone, relics []*Relic, dressedSkinID uint32) *goproto.AvatarPathData {
enhancedID := derefU32(a.EnhancedID)
if enhancedID == 0 && EnhanceAvatarID[a.AvatarID] {
enhancedID = 1
}
if dressedSkinID == 0 {
dressedSkinID = DefaultAvatarSkinMap[a.AvatarID]
}
var exRanks []uint32
if a.ExRankUnlocked {
if exID, ok := AvatarExRankMap[a.AvatarID]; ok {
exRanks = []uint32{exID}
}
}
out := &goproto.AvatarPathData{
AvatarId: a.AvatarID,
Rank: a.Data.Rank,
EnhancedId: derefU32(a.EnhancedID),
EnhancedId: enhancedID,
DressedSkinId: dressedSkinID,
IGDEHGIKFJA: exRanks,
}
for _, r := range relics {
@@ -137,16 +181,29 @@ func (a *AvatarJson) ToAvatarPathDataProto(lightcone *Lightcone, relics []*Relic
}
func (a *AvatarJson) ToBattleAvatarProto(index uint32, lightcone *Lightcone, relics []*Relic) (*goproto.BattleAvatar, []*goproto.BattleBuff) {
enhancedID := derefU32(a.EnhancedID)
if enhancedID == 0 && EnhanceAvatarID[a.AvatarID] {
enhancedID = 1
}
var exRanks []uint32
if a.ExRankUnlocked {
if exID, ok := AvatarExRankMap[a.AvatarID]; ok {
exRanks = []uint32{exID}
}
}
ba := &goproto.BattleAvatar{
Index: index,
AvatarType: goproto.AvatarType_AVATAR_FORMAL_TYPE,
Id: a.AvatarID,
Level: a.Level,
Rank: a.Data.Rank,
Hp: 10000,
Promotion: a.Promotion,
WorldLevel: 6,
EnhancedId: derefU32(a.EnhancedID),
Index: index,
AvatarType: goproto.AvatarType_AVATAR_FORMAL_TYPE,
Id: a.AvatarID,
Level: a.Level,
Rank: a.Data.Rank,
Hp: 10000,
Promotion: a.Promotion,
WorldLevel: 6,
EnhancedId: enhancedID,
IGDEHGIKFJA: exRanks,
SpBar: &goproto.SpBarInfo{
CurSp: a.SPCur(),
MaxSp: a.SPMaxVal(),
@@ -252,10 +309,14 @@ func ToLineupInfo(lineups map[uint32]uint32) *goproto.LineupInfo {
// ---------------------------------------------------------------------------
func (m *Monster) ToSceneMonster() *goproto.SceneMonster {
hp := m.MaxHP
if hp == 0 {
hp = 10000
}
return &goproto.SceneMonster{
MonsterId: m.MonsterID,
MaxHp: m.MaxHP,
CurHp: m.MaxHP,
MaxHp: hp,
CurHp: hp,
}
}
@@ -263,27 +324,15 @@ func monsterWave(waveID uint32, monsters []Monster) *goproto.SceneMonsterWave {
wave := &goproto.SceneMonsterWave{
WaveId: waveID,
MonsterList: make([]*goproto.SceneMonster, 0, len(monsters)),
WaveParam: &goproto.SceneMonsterWaveParam{},
// NOTE: WaveParam MUST be nil! In client 4.6.53 GameAssembly.dll
// AdventureModule.CreateBattleServerCheckResult (RVA 0x166b2ef6),
// if WaveParam is non-nil it tries to dereference [wave_param + 0x10]
// and throws NullReferenceException. When nil, it safely jumps over.
WaveParam: nil,
}
maxLevel := uint32(95)
for i := range monsters {
if monsters[i].Level > maxLevel || wave.WaveParam.Level == 0 {
if monsters[i].Level > maxLevel {
maxLevel = monsters[i].Level
}
}
wave.MonsterList = append(wave.MonsterList, monsters[i].ToSceneMonster())
}
// Rust: monsters.iter().map(level).max().unwrap_or(95)
if len(monsters) > 0 {
maxLevel = 0
for i := range monsters {
if monsters[i].Level > maxLevel {
maxLevel = monsters[i].Level
}
}
}
wave.WaveParam.Level = maxLevel
return wave
}
+84
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@@ -1,6 +1,10 @@
package gameserver
import (
"encoding/json"
"os"
"sync"
"gac-hkrpg-go/internal/common"
goproto "gac-hkrpg-go/protocol/proto"
)
@@ -8,6 +12,20 @@ import (
func init() {
handle("StartCocoonStage", func(s *Session, req *goproto.StartCocoonStageCsReq, rsp *goproto.StartCocoonStageScRsp) error {
battleInfo := createBattleInfo(s, 0, 0)
if req.WorldLevel > 0 {
battleInfo.WorldLevel = req.WorldLevel
}
if req.Wave > 0 && int(req.Wave) <= len(battleInfo.MonsterWaveList) {
battleInfo.MonsterWaveList = battleInfo.MonsterWaveList[:req.Wave]
} else if len(battleInfo.MonsterWaveList) > 1 {
battleInfo.MonsterWaveList = battleInfo.MonsterWaveList[:1]
}
battleInfo.JAOIOKBBMFC = uint32(len(battleInfo.MonsterWaveList))
for _, w := range battleInfo.MonsterWaveList {
w.WaveId = 1
w.WaveParam = nil
w.BattleStageId = battleInfo.StageId
}
CURRENT_BATTLE.Store(s.Token, battleInfo)
rsp.PropEntityId = req.PropEntityId
@@ -21,6 +39,20 @@ func init() {
// (the Rust code referenced an older QuickStartCocoonStage* name).
handleNamed("StartQuickCocoonStage", "StartQuickCocoonStageRsp", func(s *Session, req *goproto.StartQuickCocoonStageCsReq, rsp *goproto.StartQuickCocoonStageRsp) error {
battleInfo := createBattleInfo(s, 0, 0)
if req.WorldLevel > 0 {
battleInfo.WorldLevel = req.WorldLevel
}
if req.Wave > 0 && int(req.Wave) <= len(battleInfo.MonsterWaveList) {
battleInfo.MonsterWaveList = battleInfo.MonsterWaveList[:req.Wave]
} else if len(battleInfo.MonsterWaveList) > 1 {
battleInfo.MonsterWaveList = battleInfo.MonsterWaveList[:1]
}
battleInfo.JAOIOKBBMFC = uint32(len(battleInfo.MonsterWaveList))
for _, w := range battleInfo.MonsterWaveList {
w.WaveId = 1
w.WaveParam = nil
w.BattleStageId = battleInfo.StageId
}
CURRENT_BATTLE.Store(s.Token, battleInfo)
rsp.CocoonId = req.CocoonId
@@ -378,6 +410,27 @@ func createBattleInfo(s *Session, casterID, skillIndex uint32) *goproto.SceneBat
})
}
// Stage invasion buff (pearl-sr 4.6.53: e.g. Peak 11 stage 4 30511021/30511022 -> buff 3034004)
if invasionID := getStageInvasionID(battleInfo.StageId); invasionID != 0 {
battleInfo.BuffList = append(battleInfo.BuffList, &goproto.BattleBuff{
Id: 3034000 + invasionID,
Level: 1,
OwnerId: firstAvatarIdx,
WaveFlag: 0xffffffff,
TargetIndexList: []uint32{0},
DynamicValues: map[string]float32{"SkillIndex": 1},
})
// Aha Invasion support buff
battleInfo.BuffList = append(battleInfo.BuffList, &goproto.BattleBuff{
Id: 3034013,
Level: 1,
OwnerId: firstAvatarIdx,
WaveFlag: 0xffffffff,
TargetIndexList: []uint32{0},
DynamicValues: map[string]float32{"SkillIndex": 1},
})
}
// Aha Global Passive (151104) — always on, same as the Rust build
battleInfo.BuffList = append(battleInfo.BuffList, &goproto.BattleBuff{
Id: 151104, Level: 1, OwnerId: 0xffffffff, WaveFlag: 0xffffffff,
@@ -386,6 +439,37 @@ func createBattleInfo(s *Session, casterID, skillIndex uint32) *goproto.SceneBat
return battleInfo
}
type stageInvasionConfigData struct {
StageInvasionConfig []struct {
StageID uint32 `json:"StageID"`
InvasionID uint32 `json:"InvasionID"`
} `json:"stage_invasion_config"`
}
var (
stageInvasionOnce sync.Once
stageInvasionMap = map[uint32]uint32{}
)
func getStageInvasionID(stageID uint32) uint32 {
stageInvasionOnce.Do(func() {
for _, path := range []string{"resources/StageInvasionConfig.json", "StageInvasionConfig.json"} {
raw, err := os.ReadFile(path)
if err != nil {
continue
}
var cfg stageInvasionConfigData
if err := json.Unmarshal(raw, &cfg); err == nil {
for _, entry := range cfg.StageInvasionConfig {
stageInvasionMap[entry.StageID] = entry.InvasionID
}
break
}
}
})
return stageInvasionMap[stageID]
}
func sortedLineup(m map[uint32]uint32) []uint32 {
keys := make([]uint32, 0, len(m))
for k := range m {