Files

363 lines
12 KiB
JavaScript

"use strict";
const { LUA_MAXINTEGER } = require('./luaconf.js');
const {
LUA_OPEQ,
LUA_OPLT,
LUA_TFUNCTION,
LUA_TNIL,
LUA_TTABLE,
lua_call,
lua_checkstack,
lua_compare,
lua_createtable,
lua_geti,
lua_getmetatable,
lua_gettop,
lua_insert,
lua_isnil,
lua_isnoneornil,
lua_isstring,
lua_pop,
lua_pushinteger,
lua_pushnil,
lua_pushstring,
lua_pushvalue,
lua_rawget,
lua_setfield,
lua_seti,
lua_settop,
lua_toboolean,
lua_type
} = require('./lua.js');
const {
luaL_Buffer,
luaL_addlstring,
luaL_addvalue,
luaL_argcheck,
luaL_buffinit,
luaL_checkinteger,
luaL_checktype,
luaL_error,
luaL_len,
luaL_newlib,
luaL_opt,
luaL_optinteger,
luaL_optlstring,
luaL_pushresult,
luaL_typename
} = require('./lauxlib.js');
const lualib = require('./lualib.js');
const { to_luastring } = require("./fengaricore.js");
/*
** Operations that an object must define to mimic a table
** (some functions only need some of them)
*/
const TAB_R = 1; /* read */
const TAB_W = 2; /* write */
const TAB_L = 4; /* length */
const TAB_RW = (TAB_R | TAB_W); /* read/write */
const checkfield = function(L, key, n) {
lua_pushstring(L, key);
return lua_rawget(L, -n) !== LUA_TNIL;
};
/*
** Check that 'arg' either is a table or can behave like one (that is,
** has a metatable with the required metamethods)
*/
const checktab = function(L, arg, what) {
if (lua_type(L, arg) !== LUA_TTABLE) { /* is it not a table? */
let n = 1;
if (lua_getmetatable(L, arg) && /* must have metatable */
(!(what & TAB_R) || checkfield(L, to_luastring("__index", true), ++n)) &&
(!(what & TAB_W) || checkfield(L, to_luastring("__newindex", true), ++n)) &&
(!(what & TAB_L) || checkfield(L, to_luastring("__len", true), ++n))) {
lua_pop(L, n); /* pop metatable and tested metamethods */
}
else
luaL_checktype(L, arg, LUA_TTABLE); /* force an error */
}
};
const aux_getn = function(L, n, w) {
checktab(L, n, w | TAB_L);
return luaL_len(L, n);
};
const addfield = function(L, b, i) {
lua_geti(L, 1, i);
if (!lua_isstring(L, -1))
luaL_error(L, to_luastring("invalid value (%s) at index %d in table for 'concat'"),
luaL_typename(L, -1), i);
luaL_addvalue(b);
};
const tinsert = function(L) {
let e = aux_getn(L, 1, TAB_RW) + 1; /* first empty element */
let pos;
switch (lua_gettop(L)) {
case 2:
pos = e;
break;
case 3: {
pos = luaL_checkinteger(L, 2); /* 2nd argument is the position */
luaL_argcheck(L, 1 <= pos && pos <= e, 2, "position out of bounds");
for (let i = e; i > pos; i--) { /* move up elements */
lua_geti(L, 1, i - 1);
lua_seti(L, 1, i); /* t[i] = t[i - 1] */
}
break;
}
default: {
return luaL_error(L, "wrong number of arguments to 'insert'");
}
}
lua_seti(L, 1, pos); /* t[pos] = v */
return 0;
};
const tremove = function(L) {
let size = aux_getn(L, 1, TAB_RW);
let pos = luaL_optinteger(L, 2, size);
if (pos !== size) /* validate 'pos' if given */
luaL_argcheck(L, 1 <= pos && pos <= size + 1, 1, "position out of bounds");
lua_geti(L, 1, pos); /* result = t[pos] */
for (; pos < size; pos++) {
lua_geti(L, 1, pos + 1);
lua_seti(L, 1, pos); /* t[pos] = t[pos + 1] */
}
lua_pushnil(L);
lua_seti(L, 1, pos); /* t[pos] = nil */
return 1;
};
/*
** Copy elements (1[f], ..., 1[e]) into (tt[t], tt[t+1], ...). Whenever
** possible, copy in increasing order, which is better for rehashing.
** "possible" means destination after original range, or smaller
** than origin, or copying to another table.
*/
const tmove = function(L) {
let f = luaL_checkinteger(L, 2);
let e = luaL_checkinteger(L, 3);
let t = luaL_checkinteger(L, 4);
let tt = !lua_isnoneornil(L, 5) ? 5 : 1; /* destination table */
checktab(L, 1, TAB_R);
checktab(L, tt, TAB_W);
if (e >= f) { /* otherwise, nothing to move */
luaL_argcheck(L, f > 0 || e < LUA_MAXINTEGER + f, 3, "too many elements to move");
let n = e - f + 1; /* number of elements to move */
luaL_argcheck(L, t <= LUA_MAXINTEGER - n + 1, 4, "destination wrap around");
if (t > e || t <= f || (tt !== 1 && lua_compare(L, 1, tt, LUA_OPEQ) !== 1)) {
for (let i = 0; i < n; i++) {
lua_geti(L, 1, f + i);
lua_seti(L, tt, t + i);
}
} else {
for (let i = n - 1; i >= 0; i--) {
lua_geti(L, 1, f + i);
lua_seti(L, tt, t + i);
}
}
}
lua_pushvalue(L, tt); /* return destination table */
return 1;
};
const tconcat = function(L) {
let last = aux_getn(L, 1, TAB_R);
let sep = luaL_optlstring(L, 2, "");
let lsep = sep.length;
let i = luaL_optinteger(L, 3, 1);
last = luaL_optinteger(L, 4, last);
let b = new luaL_Buffer();
luaL_buffinit(L, b);
for (; i < last; i++) {
addfield(L, b, i);
luaL_addlstring(b, sep, lsep);
}
if (i === last)
addfield(L, b, i);
luaL_pushresult(b);
return 1;
};
const pack = function(L) {
let n = lua_gettop(L); /* number of elements to pack */
lua_createtable(L, n, 1); /* create result table */
lua_insert(L, 1); /* put it at index 1 */
for (let i = n; i >= 1; i--) /* assign elements */
lua_seti(L, 1, i);
lua_pushinteger(L, n);
lua_setfield(L, 1, to_luastring("n")); /* t.n = number of elements */
return 1; /* return table */
};
const unpack = function(L) {
let i = luaL_optinteger(L, 2, 1);
let e = luaL_opt(L, luaL_checkinteger, 3, luaL_len(L, 1));
if (i > e) return 0; /* empty range */
let n = e - i; /* number of elements minus 1 (avoid overflows) */
if (n >= Number.MAX_SAFE_INTEGER || !lua_checkstack(L, ++n))
return luaL_error(L, to_luastring("too many results to unpack"));
for (; i < e; i++) /* push arg[i..e - 1] (to avoid overflows) */
lua_geti(L, 1, i);
lua_geti(L, 1, e); /* push last element */
return n;
};
const l_randomizePivot = function() {
return Math.floor(Math.random()*0x100000000);
};
const RANLIMIT = 100;
const set2 = function(L, i, j) {
lua_seti(L, 1, i);
lua_seti(L, 1, j);
};
const sort_comp = function(L, a, b) {
if (lua_isnil(L, 2)) /* no function? */
return lua_compare(L, a, b, LUA_OPLT); /* a < b */
else { /* function */
lua_pushvalue(L, 2); /* push function */
lua_pushvalue(L, a-1); /* -1 to compensate function */
lua_pushvalue(L, b-2); /* -2 to compensate function and 'a' */
lua_call(L, 2, 1); /* call function */
let res = lua_toboolean(L, -1); /* get result */
lua_pop(L, 1); /* pop result */
return res;
}
};
const partition = function(L, lo, up) {
let i = lo; /* will be incremented before first use */
let j = up - 1; /* will be decremented before first use */
/* loop invariant: a[lo .. i] <= P <= a[j .. up] */
for (;;) {
/* next loop: repeat ++i while a[i] < P */
while (lua_geti(L, 1, ++i), sort_comp(L, -1, -2)) {
if (i == up - 1) /* a[i] < P but a[up - 1] == P ?? */
luaL_error(L, to_luastring("invalid order function for sorting"));
lua_pop(L, 1); /* remove a[i] */
}
/* after the loop, a[i] >= P and a[lo .. i - 1] < P */
/* next loop: repeat --j while P < a[j] */
while (lua_geti(L, 1, --j), sort_comp(L, -3, -1)) {
if (j < i) /* j < i but a[j] > P ?? */
luaL_error(L, to_luastring("invalid order function for sorting"));
lua_pop(L, 1); /* remove a[j] */
}
/* after the loop, a[j] <= P and a[j + 1 .. up] >= P */
if (j < i) { /* no elements out of place? */
/* a[lo .. i - 1] <= P <= a[j + 1 .. i .. up] */
lua_pop(L, 1); /* pop a[j] */
/* swap pivot (a[up - 1]) with a[i] to satisfy pos-condition */
set2(L, up - 1, i);
return i;
}
/* otherwise, swap a[i] - a[j] to restore invariant and repeat */
set2(L, i, j);
}
};
const choosePivot = function(lo, up, rnd) {
let r4 = Math.floor((up - lo) / 4); /* range/4 */
let p = rnd % (r4 * 2) + (lo + r4);
lualib.lua_assert(lo + r4 <= p && p <= up - r4);
return p;
};
const auxsort = function(L, lo, up, rnd) {
while (lo < up) { /* loop for tail recursion */
/* sort elements 'lo', 'p', and 'up' */
lua_geti(L, 1, lo);
lua_geti(L, 1, up);
if (sort_comp(L, -1, -2)) /* a[up] < a[lo]? */
set2(L, lo, up); /* swap a[lo] - a[up] */
else
lua_pop(L, 2); /* remove both values */
if (up - lo == 1) /* only 2 elements? */
return; /* already sorted */
let p; /* Pivot index */
if (up - lo < RANLIMIT || rnd === 0) /* small interval or no randomize? */
p = Math.floor((lo + up)/2); /* middle element is a good pivot */
else /* for larger intervals, it is worth a random pivot */
p = choosePivot(lo, up, rnd);
lua_geti(L, 1, p);
lua_geti(L, 1, lo);
if (sort_comp(L, -2, -1)) /* a[p] < a[lo]? */
set2(L, p, lo); /* swap a[p] - a[lo] */
else {
lua_pop(L, 1); /* remove a[lo] */
lua_geti(L, 1, up);
if (sort_comp(L, -1, -2)) /* a[up] < a[p]? */
set2(L, p, up); /* swap a[up] - a[p] */
else
lua_pop(L, 2);
}
if (up - lo == 2) /* only 3 elements? */
return; /* already sorted */
lua_geti(L, 1, p); /* get middle element (Pivot) */
lua_pushvalue(L, -1); /* push Pivot */
lua_geti(L, 1, up - 1); /* push a[up - 1] */
set2(L, p, up - 1); /* swap Pivot (a[p]) with a[up - 1] */
p = partition(L, lo, up);
let n;
/* a[lo .. p - 1] <= a[p] == P <= a[p + 1 .. up] */
if (p - lo < up - p) { /* lower interval is smaller? */
auxsort(L, lo, p - 1, rnd); /* call recursively for lower interval */
n = p - lo; /* size of smaller interval */
lo = p + 1; /* tail call for [p + 1 .. up] (upper interval) */
} else {
auxsort(L, p + 1, up, rnd); /* call recursively for upper interval */
n = up - p; /* size of smaller interval */
up = p - 1; /* tail call for [lo .. p - 1] (lower interval) */
}
if ((up - lo) / 128 > n) /* partition too imbalanced? */
rnd = l_randomizePivot(); /* try a new randomization */
} /* tail call auxsort(L, lo, up, rnd) */
};
const sort = function(L) {
let n = aux_getn(L, 1, TAB_RW);
if (n > 1) { /* non-trivial interval? */
luaL_argcheck(L, n < LUA_MAXINTEGER, 1, "array too big");
if (!lua_isnoneornil(L, 2)) /* is there a 2nd argument? */
luaL_checktype(L, 2, LUA_TFUNCTION); /* must be a function */
lua_settop(L, 2); /* make sure there are two arguments */
auxsort(L, 1, n, 0);
}
return 0;
};
const tab_funcs = {
"concat": tconcat,
"insert": tinsert,
"move": tmove,
"pack": pack,
"remove": tremove,
"sort": sort,
"unpack": unpack
};
const luaopen_table = function(L) {
luaL_newlib(L, tab_funcs);
return 1;
};
module.exports.luaopen_table = luaopen_table;