feat: Implement missions 1-5 (combat fluidity, urban crowd locomotion, smart traffic signals, dynamic gacha pity, universal item spawner & armory)
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@@ -488,4 +488,20 @@ internal static class RuntimePayloadFactory
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private static Auto.UXVector3 Vector(Vec3 value)
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=> new() { X = value.X, Y = value.Y, Z = value.Z };
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internal static Auto.PlayerPackItem GmPackItem4229938(uint templateId, uint count, bool isBind, ulong uniqueId)
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=> new()
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{
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UniqueId = uniqueId,
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TemplateId = templateId,
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Count = count,
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IsNew = false,
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ExpiryTime = 0,
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RemindState = 0,
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Quality = 0,
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Tags = 0,
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IsBind = isBind,
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Components = null,
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CDFinishTime = 0,
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};
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}
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