feat(housing): unlock all player houses and apartments in initial payload

This commit is contained in:
CAtlas0784 committed 2026-09-16 18:35:21 +07:00
1 parent ad945725d6
commit a11d6ce7c9
1 file changed
+17
@@ -134,6 +134,23 @@ internal static class RuntimePayloadFactory
};
}
// Unlock all housing properties
var houseIds = new uint[] { 11200000, 1001, 1002, 1003, 1004, 1005, 10001, 10002 };
foreach (var hid in houseIds)
{
root.InfoMinor.housesInfo.HouseInfoList.Add(new Auto.HouseActiveInfo
{
HouseId = hid,
Version = 1,
FurnitureIndex = 1,
SocialInfo = new Auto.HouseSocialInfo
{
PromoImageUrl = string.Empty,
WelcomeText = "Private Server House",
}
});
}
return root;
}