From a11d6ce7c9c43f9d683474dbe9d700bf9184ae85 Mon Sep 17 00:00:00 2001 From: CAtlas0784 Date: Wed, 16 Sep 2026 18:35:21 +0700 Subject: [PATCH] feat(housing): unlock all player houses and apartments in initial payload --- .../Client4229938/RuntimePayloadFactory.cs | 17 +++++++++++++++++ 1 file changed, 17 insertions(+) diff --git a/Ananta.Server/Ananta.Core/Protocol/Client4229938/RuntimePayloadFactory.cs b/Ananta.Server/Ananta.Core/Protocol/Client4229938/RuntimePayloadFactory.cs index 631face..9ee3193 100644 --- a/Ananta.Server/Ananta.Core/Protocol/Client4229938/RuntimePayloadFactory.cs +++ b/Ananta.Server/Ananta.Core/Protocol/Client4229938/RuntimePayloadFactory.cs @@ -134,6 +134,23 @@ internal static class RuntimePayloadFactory }; } + // Unlock all housing properties + var houseIds = new uint[] { 11200000, 1001, 1002, 1003, 1004, 1005, 10001, 10002 }; + foreach (var hid in houseIds) + { + root.InfoMinor.housesInfo.HouseInfoList.Add(new Auto.HouseActiveInfo + { + HouseId = hid, + Version = 1, + FurnitureIndex = 1, + SocialInfo = new Auto.HouseSocialInfo + { + PromoImageUrl = string.Empty, + WelcomeText = "Private Server House", + } + }); + } + return root; }