// Full Name: RPG.GameCore.GridFightPhanionUniqueTraitConfigRow public class GridFightPhanionUniqueTraitConfigRow : object { // Fields: public System.Collections.Generic.Dictionary SavedValueAddList // Offset: 0x10 public System.Collections.Generic.Dictionary SpecialOwnerPropertyList // Offset: 0x18 public System.Collections.Generic.Dictionary SpecialAllMemberPropertyList // Offset: 0x20 public System.Collections.Generic.Dictionary SpecialSavedValueAddList // Offset: 0x28 public System.Collections.Generic.Dictionary OwnerPropertyList // Offset: 0x30 public System.Collections.Generic.Dictionary AllMemberPropertyList // Offset: 0x38 public uint MaxStarBonusID // Offset: 0x40 public uint Rarity // Offset: 0x44 public uint Star // Offset: 0x48 // Constructors: public void .ctor() {} // VA: 0x19E825800, RVA: 0x1E825800 // Methods: public static void FromBinary(FCOEMCEDLNL, RPG.GameCore.GridFightPhanionUniqueTraitConfigRow) {} // VA: 0x19E825440, RVA: 0x1E825440 }