{ "provenance": "Encounter sizes per node ParamList ID (GridFightNodeTemplateConfigRow.ParamList). The official wave lists are server-side and absent from the client; these values were read from the GridFightRewardRules.json shipped with a third-party prebuilt server (March7thHoney win-x64, 2026-10-07) and are observations, not client data. Minion nodes (NodeType 1) spawn one monster per tiers entry; combat nodes (NodeType 2) spawn the sum of waves, max_active at a time, elite of them tier 3.", "profiles": { "900": { "tiers": [1, 1, 1], "role_star": 1 }, "901": { "tiers": [1, 1, 1, 1, 1], "role_star": 1 }, "902": { "tiers": [2, 2, 2, 2, 2], "role_star": 1 }, "903": { "tiers": [1, 1, 1, 1, 2, 3], "role_star": 1 }, "904": { "tiers": [2, 2, 2, 2, 3], "role_star": 1 }, "101": { "waves": [3, 5], "max_active": 5, "elite": 0, "max_star": 2 }, "102": { "waves": [5, 5], "max_active": 5, "elite": 0, "max_star": 2 }, "104": { "waves": [12], "max_active": 5, "elite": 2, "max_star": 3 }, "201": { "waves": [4, 4], "max_active": 5, "elite": 0, "max_star": 3 }, "202": { "waves": [5, 5], "max_active": 5, "elite": 0, "max_star": 3 }, "204": { "waves": [7], "max_active": 3, "elite": 3, "max_star": 3 }, "301": { "waves": [8], "max_active": 5, "elite": 0, "max_star": 3 }, "302": { "waves": [5, 5], "max_active": 5, "elite": 0, "max_star": 3 }, "304": { "waves": [7], "max_active": 3, "elite": 3, "max_star": 3 } } }