// Full Name: RPG.GameCore.GridFightPhanionUniqueTraitConfigRow
public class GridFightPhanionUniqueTraitConfigRow : object {

    // Fields:
    public System.Collections.Generic.Dictionary<string, uint> SavedValueAddList // Offset: 0x10
    public System.Collections.Generic.Dictionary<RPG.GameCore.AvatarPropertyType, double> SpecialOwnerPropertyList // Offset: 0x18
    public System.Collections.Generic.Dictionary<RPG.GameCore.AvatarPropertyType, double> SpecialAllMemberPropertyList // Offset: 0x20
    public System.Collections.Generic.Dictionary<string, uint> SpecialSavedValueAddList // Offset: 0x28
    public System.Collections.Generic.Dictionary<RPG.GameCore.AvatarPropertyType, double> OwnerPropertyList // Offset: 0x30
    public System.Collections.Generic.Dictionary<RPG.GameCore.AvatarPropertyType, double> AllMemberPropertyList // Offset: 0x38
    public uint MaxStarBonusID // Offset: 0x40
    public uint Rarity // Offset: 0x44
    public uint Star // Offset: 0x48

    // Constructors:
    public void .ctor() {} // VA: 0x19E825800, RVA: 0x1E825800

    // Methods:
    public static void FromBinary(FCOEMCEDLNL, RPG.GameCore.GridFightPhanionUniqueTraitConfigRow) {} // VA: 0x19E825440, RVA: 0x1E825440
}
