Files
GaCy-GO/pkg/kcp/kcp_test.go
T
CAtlas0784 59ea97b1a6 feat: port GaC-hkrpg-ps to Go with SceneCastSkill camera-detach fix
- mihoyo-variant KCP in pure Go (28-byte conv+token header), UDP gateway
  with 0xFF/0x145/0x194 handshake, ms-precision KCP clock + retransmit ticker
- protobuf for 4.6.51 generated from the AstralOS StarRail.proto (4932
  messages) plus CmdID map from // CmdID: comments (2114 ids)
- sdkserver port: query_dispatch/query_gateway (Gateserver pb + base64),
  hotfix fetch, auth endpoints, SRTools freesr-data.json upload
- gameserver handlers: login flow, scene load/spawn with real monster
  entity tracking, lineup, avatar/skin, missions, tutorials (1249+855),
  bag/equip, challenge incl. StartChallenge 1787 layout + Tierce 8973 +
  peak 8948, all raw tierce replies
- SceneCastSkill camera bug fix: only real scene monsters (tracked per
  session) trigger battle; attacking props/NPCs/air replies retcode 0
  without battle_info so the camera stays locked on the character
- end-to-end smoke test simulating a client over real UDP: handshake,
  PlayerGetToken, and both SceneCastSkill paths
- reuses the Rust PS data files unchanged (freesr-data.json, persistent,
  res.json, teleports.json, challenge_data.json, mission_unlocks.json)
2026-10-07 00:22:23 +07:00

136 lines
2.9 KiB
Go

package kcp
import (
"net"
"testing"
"time"
)
// TestKcpLoopback runs two KCP instances over real UDP sockets and exchanges
// fragmented messages in both directions.
func TestKcpLoopback(t *testing.T) {
connA, err := net.ListenUDP("udp", &net.UDPAddr{IP: net.IPv4(127, 0, 0, 1)})
if err != nil {
t.Fatal(err)
}
connB, err := net.ListenUDP("udp", &net.UDPAddr{IP: net.IPv4(127, 0, 0, 1)})
if err != nil {
t.Fatal(err)
}
addrB := connB.LocalAddr().(*net.UDPAddr)
addrA := connA.LocalAddr().(*net.UDPAddr)
var now uint32 = 1000
kcpA := New(77, 1234, false, func(data []byte) error {
_, err := connA.WriteToUDP(data, addrB)
return err
})
kcpB := New(77, 1234, false, func(data []byte) error {
_, err := connB.WriteToUDP(data, addrA)
return err
})
pump := func() {
bufA := make([]byte, 65536)
bufB := make([]byte, 65536)
_ = connB.SetReadDeadline(time.Now().Add(50 * time.Millisecond))
_ = connA.SetReadDeadline(time.Now().Add(50 * time.Millisecond))
for {
_ = connB.SetReadDeadline(time.Now().Add(10 * time.Millisecond))
n, _, err := connB.ReadFrom(bufB)
if err != nil {
break
}
if err := kcpB.Input(bufB[:n]); err != nil {
t.Fatalf("B input: %v", err)
}
}
for {
_ = connA.SetReadDeadline(time.Now().Add(10 * time.Millisecond))
n, _, err := connA.ReadFrom(bufA)
if err != nil {
break
}
if err := kcpA.Input(bufA[:n]); err != nil {
t.Fatalf("A input: %v", err)
}
}
}
drain := func(k *KCP) [][]byte {
var out [][]byte
buf := make([]byte, 65536)
for {
n, err := k.Recv(buf)
if err != nil {
break
}
msg := make([]byte, n)
copy(msg, buf[:n])
out = append(out, msg)
}
return out
}
tick := func() {
now += Interval
if err := kcpA.Update(now); err != nil {
t.Fatal(err)
}
if err := kcpB.Update(now); err != nil {
t.Fatal(err)
}
}
if err := kcpA.Update(now); err != nil {
t.Fatal(err)
}
if err := kcpB.Update(now); err != nil {
t.Fatal(err)
}
// large message -> fragmented; small one -> single segment
msg1 := make([]byte, 20000)
for i := range msg1 {
msg1[i] = byte(i % 251)
}
msg2 := []byte("hello hsr")
if _, err := kcpA.Send(msg1); err != nil {
t.Fatal(err)
}
if _, err := kcpA.Send(msg2); err != nil {
t.Fatal(err)
}
delivered := 0
for i := 0; i < 500 && delivered < 2; i++ {
tick()
pump()
delivered += len(drain(kcpB))
}
if delivered != 2 {
t.Fatalf("expected 2 messages delivered, got %d", delivered)
}
// verify payload integrity with a retransmission-tolerant final exchange
if _, err := kcpA.Send([]byte("final")); err != nil {
t.Fatal(err)
}
deadline := time.Now().Add(2 * time.Second)
for time.Now().Before(deadline) {
tick()
pump()
msgs := drain(kcpB)
if len(msgs) > 0 {
if string(msgs[0]) != "final" {
t.Fatalf("payload mismatch: %q", msgs[0])
}
return
}
}
t.Fatal("timed out waiting for final message")
}