Files
GaCy-GO/tools/cw_division_run_rows.lua
T

55 lines
2.3 KiB
Lua

-- Capture existing division stage/level rows only; no constructors or loaders.
-- At most two dictionary rows per heartbeat and no work during Battle.
do
_G.__gacCwDivisionRows1=_G.__gacCwDivisionRows1 or {table=1,index=0}
local s=_G.__gacCwDivisionRows1
if s.done then return end
local flags=CS.System.Enum.ToObject(typeof(CS.System.Reflection.BindingFlags),60)
local manager=CS.RPG.Client.GlobalVars.s_GamePhaseManager
local phase=manager and typeof(CS.RPG.Client.GamePhaseManager):GetField('_CurrentPhase',flags):GetValue(manager)
if not phase or typeof(CS.RPG.Client.BattleGamePhase):IsInstanceOfType(phase)then return end
local names={'DivisionStageConfigs','DivisionLevelConfigs'}
local log=function(v)CS.UnityEngine.Debug.Log('[GAC_CW_DIVISION_ROWS] '..tostring(v))end
local ok,err=pcall(function()
if not s.iterator then
local module=CS.RPG.Client.GlobalVars.s_ModuleManager.GridFightModule
local rows=module[names[s.table]]
if rows.Count>1024 then error('Division row count exceeds bound')end
s.iterator=rows:GetEnumerator();s.count=0;s.expected=rows.Count
log('BEGIN '..names[s.table]..' count='..rows.Count)
end
for batch=1,2 do
if not s.iterator:MoveNext()then
if s.count~=s.expected then error('Division table changed during capture')end
log('END '..names[s.table]..' count='..s.count)
s.iterator=nil;s.table=s.table+1
if s.table>#names then s.done=true;log('END')end
return
end
local row=s.iterator.Current.Value
local t=row:GetType()
local fields=t:GetFields(flags)
if s.count==0 then
log('TYPE '..t.FullName)
for i=0,math.min(fields.Length-1,47)do log('FIELD '..tostring(fields[i]))end
end
local captured=0
for i=0,math.min(fields.Length-1,47)do
local f=fields[i]
if not f.IsStatic and f.FieldType.FullName:find('RPG.GameCore.',1,true)==1 then
local value=f:GetValue(row)
if value then
local encoded=CS.Newtonsoft.Json.JsonConvert.SerializeObject(value)
if #encoded>65536 then error('Raw division row exceeds output bound')end
log('ROW '..names[s.table]..' '..f.FieldType.FullName..' '..encoded)
captured=captured+1
end
end
end
if captured==0 then log('NO_ROW '..names[s.table]..' '..s.count)end
s.count=s.count+1
end
end)
if not ok then s.done=true;s.iterator=nil;log('ERROR '..tostring(err))end
end