Files
GaCy-GO/tools/cw_config_constructor_probe.lua
T

20 lines
952 B
Lua

-- Named constructors and one known method token; no instances are created.
do
if not _G.__gacCwConfigConstructor1 then
_G.__gacCwConfigConstructor1=true
local function log(v)CS.UnityEngine.Debug.Log('[GAC_CW_CONFIG_CTOR] '..tostring(v))end
local flags=CS.System.Enum.ToObject(typeof(CS.System.Reflection.BindingFlags),60)
local names={'GridFightRoleConfig','GridFightStageRoute','GridFightStageNode','GridFightPlayer'}
for _,name in ipairs(names)do
local t=typeof(CS.RPG.Client[name])
local constructors=t:GetConstructors(flags)
for i=0,constructors.Length-1 do log('CTOR '..name..' '..tostring(constructors[i])..' TOKEN '..constructors[i].MetadataToken)end
end
local ok,value=pcall(function()
local token=101276529 -- Previously captured GridFightModule.GetSeason token.
return typeof(CS.RPG.Client.GridFightModule).Module:ResolveMethod(token)
end)
log('RESOLVE_KNOWN '..tostring(ok)..' '..tostring(value))
end
end