Files
GaCy-GO/run_go.bat
T
CAtlas0784 59ea97b1a6 feat: port GaC-hkrpg-ps to Go with SceneCastSkill camera-detach fix
- mihoyo-variant KCP in pure Go (28-byte conv+token header), UDP gateway
  with 0xFF/0x145/0x194 handshake, ms-precision KCP clock + retransmit ticker
- protobuf for 4.6.51 generated from the AstralOS StarRail.proto (4932
  messages) plus CmdID map from // CmdID: comments (2114 ids)
- sdkserver port: query_dispatch/query_gateway (Gateserver pb + base64),
  hotfix fetch, auth endpoints, SRTools freesr-data.json upload
- gameserver handlers: login flow, scene load/spawn with real monster
  entity tracking, lineup, avatar/skin, missions, tutorials (1249+855),
  bag/equip, challenge incl. StartChallenge 1787 layout + Tierce 8973 +
  peak 8948, all raw tierce replies
- SceneCastSkill camera bug fix: only real scene monsters (tracked per
  session) trigger battle; attacking props/NPCs/air replies retcode 0
  without battle_info so the camera stays locked on the character
- end-to-end smoke test simulating a client over real UDP: handshake,
  PlayerGetToken, and both SceneCastSkill paths
- reuses the Rust PS data files unchanged (freesr-data.json, persistent,
  res.json, teleports.json, challenge_data.json, mission_unlocks.json)
2026-10-07 00:22:23 +07:00

49 lines
1.2 KiB
Batchfile

@echo off
title GaC hkrpg GO Server (4.6.51)
cd /d "%~dp0"
echo ============================================================
echo GaC hkrpg GO - StarRail 4.6.51 Private Server (Go)
echo gameserver : UDP 23301 (KCP)
echo sdkserver : HTTP 21000 (dispatch + login + SRTools)
echo ============================================================
echo.
echo [1] Start server (gameserver + sdkserver)
echo [2] Start gameserver only
echo [3] Start sdkserver only
echo [4] Build / rebuild exes (requires Go)
echo [5] Exit
echo.
set /p choice="Select: "
if "%choice%"=="1" goto all
if "%choice%"=="2" goto gs
if "%choice%"=="3" goto sdk
if "%choice%"=="4" goto build
goto :eof
:all
start "GaC GO sdkserver" cmd /k sdkserver-go.exe
start "GaC GO gameserver" cmd /k gameserver-go.exe
echo Both servers started. Close their windows to stop them.
pause
goto :eof
:gs
gameserver-go.exe
pause
goto :eof
:sdk
sdkserver-go.exe
pause
goto :eof
:build
where go >nul 2>nul || set "PATH=%PATH%;C:\Program Files\Go\bin"
go build -o gameserver-go.exe ./cmd/gameserver || (pause & goto :eof)
go build -o sdkserver-go.exe ./cmd/sdkserver || (pause & goto :eof)
echo Build OK.
pause
goto :eof