Files
GaCy-GO/tools/cw_ui_state_probe.lua
T

35 lines
1.3 KiB
Lua

-- Read-only CW page and native entry state, bounded to CW-named pages.
do
if not _G.__gacCwUIState1 then
_G.__gacCwUIState1=true
local function log(v)CS.UnityEngine.Debug.Log('[GAC_CW_UI_STATE] '..tostring(v))end
local ok,err=pcall(function()
local flags=CS.System.Enum.ToObject(typeof(CS.System.Reflection.BindingFlags),60)
local module=CS.RPG.Client.GlobalVars.s_ModuleManager.GridFightModule
log('AUTO_SHOW '..tostring(module:GetType():GetField('_NeedShowEntrancePage',flags):GetValue(module)))
log('SESSION '..tostring(module.CurGameSession))
local ui=CS.RPG.Client.GlobalVars.s_UIManager
local names=ui:GetAllPageNames()
for i=0,names.Count-1 do
local name=tostring(names[i])
if name:lower():find('gridfight')then
log('PAGE '..name)
local page=ui:GetPageByName(name)
local lua=page and page.LuaTable
if type(lua)=='table' then
local n=0
for k,v in pairs(lua)do
if type(v)=='function' then
local info=debug.getinfo(v,'S')
log('FUNCTION '..tostring(k)..' '..tostring(info and info.source))
elseif type(v)~='userdata' and type(v)~='table' then log('FIELD '..tostring(k)..' '..tostring(v))end
n=n+1;if n>=96 then break end
end
end
end
end
end)
if not ok then log('ERROR '..tostring(err))end
end
end