Files
GaCy-GO/docs/endgame-faketime.md
T

2.2 KiB

Endgame calendar and /faketime

The user confirmed PF/AS unlocked after relogging with the shared fake game clock. The Client's ChallengeModule.GetChallengeGroupData(id) exposes the actual BeginTimeStamp and EndTimeStamp used by its schedule checks. Captured windows showed that the last imported MoC and PF rounds ended on 2026-10-26 at 20:00 UTC, while AS also contained a newer round starting then. Changing the activity-panel end time alone does not change these local challenge windows.

For this installation, the overlapping captured windows of groups 1037, 2028 and 3022 run from Unix 1790452802 to 1793044800. The midpoint, Unix 1791748801 (2026-10-11T20:00:01Z), was selected through /faketime, and the user verified the unlock. These are recorded Client observations, not IDs or dates embedded as defaults in the command implementation. The raw bounded capture remains in ignored .runtime/endgame-windows-capture.json.

Use the command field in GaC-Srtool:

  • /faketime status (or /faketime) reports current game time and offset.
  • /faketime 1791748801 sets Unix seconds.
  • /faketime 2026-10-12T03:00:01+07:00 sets an explicit zoned date.
  • /faketime off restores real time (reset and real are equivalent).

The fake clock keeps advancing. Its offset is atomically saved to game_clock.state_file, configured in server.json, local overrides, or GAC_GAME_CLOCK_STATE_FILE. With no state file configured, reads use real time and attempts to set fake time fail with a configuration error. Login and heartbeat timestamps both use this clock. OS time, logs, leases and network timeouts remain based on real time. No avatar, inventory, EX or CW save is rewritten by this command. Reopen the guide after a heartbeat; relog if the Client retains schedule selections.

Validation: shared-state/real-time-reset/read-only-state/invalid-offset tests, runtime config and dispatch checks, launcher configuration check, both server builds, live SDK status and invalid-date requests, then a successful live /faketime update and user-confirmed Client unlock. Temporary capture scripts were removed from scripts/ after collection; maintained probe sources remain under tools/ only.