18 lines
832 B
Lua
18 lines
832 B
Lua
do
|
|
local s=_G.__gacDamageCoreMethods1 or {phase=1,index=0};_G.__gacDamageCoreMethods1=s
|
|
if s.phase<=2 then
|
|
local function log(v)CS.UnityEngine.Debug.Log('[GAC_DAMAGE_CORE] '..tostring(v))end
|
|
local ok,err=pcall(function()
|
|
local flags=CS.System.Enum.ToObject(typeof(CS.System.Reflection.BindingFlags),60)
|
|
local ts={typeof(CS.RPG.GameCore.PVEGameCore),typeof(CS.RPG.GameCore.GameWorld)}
|
|
local ms=ts[s.phase]:GetMethods(flags)
|
|
for i=s.index,math.min(s.index+23,ms.Length-1)do
|
|
local str=tostring(ms[i])
|
|
if str:find('Statistic')or str:find('Stt')or str:find('Component')or str:find('PVE')then log('METHOD '..s.phase..' '..str)end
|
|
end
|
|
s.index=s.index+24;if s.index>=ms.Length then s.phase=s.phase+1;s.index=0 end
|
|
end)
|
|
if not ok then log('ERROR '..tostring(err));s.phase=s.phase+1;s.index=0 end
|
|
end
|
|
end
|