Files
GaCy-GO/tools/aa_round_refresh_metadata.lua
T
2026-10-28 18:54:43 +07:00

16 lines
968 B
Lua

-- Exact AA module metadata; eight methods per heartbeat, no refresh calls.
do local function capture()
local s=_G.__gacAaRoundMeta1 or {index=0};_G.__gacAaRoundMeta1=s
if s.done then return end
local module=CS.RPG.Client.GlobalVars.s_ModuleManager.ChallengePeakModule
if not module then return end
local flags=CS.System.Enum.ToObject(typeof(CS.System.Reflection.BindingFlags),60)
local log=function(v)CS.UnityEngine.Debug.Log('[GAC_AA_ROUND_META] '..tostring(v))end
if not s.t then s.t=module:GetType();s.methods=s.t:GetMethods(flags);log('TYPE '..s.t.FullName)end
for n=1,8 do
if s.index>=s.methods.Length then s.done=true;log('END');return end
local m=s.methods[s.index];s.index=s.index+1
if m.DeclaringType==s.t then log('METHOD '..tostring(m)..' HANDLE '..tostring(m.MethodHandle.Value))end
end
end local ok,e=pcall(capture);if not ok then _G.__gacAaRoundMeta1={done=true};CS.UnityEngine.Debug.Log('[GAC_AA_ROUND_META] ERROR '..tostring(e))end end