Files
2026-10-28 18:54:43 +07:00

146 lines
6.1 KiB
Go

package gameserver
import (
"crypto/sha256"
"encoding/hex"
"encoding/json"
"fmt"
"gac-hkrpg-go/internal/common"
pb "gac-hkrpg-go/protocol/proto"
)
type cwEnemyPlan struct {
Route uint32 `json:"route_id"`
Chapter uint32 `json:"chapter_id"`
Section uint32 `json:"section_id"`
Division uint32 `json:"division_id"`
Overclock bool `json:"is_overclock"`
Penalty uint32 `json:"penalty_id"`
Stage uint32 `json:"stage_id"`
Level uint32 `json:"level"`
HardLevelGroup uint32 `json:"hard_level_group"`
EliteGroup uint32 `json:"elite_group"`
ExtraDifficulty uint32 `json:"extra_difficulty"`
Waves []struct {
ID uint32 `json:"wave_id"`
Formation uint32 `json:"formation_wave_id"`
Count uint32 `json:"monster_count"`
} `json:"waves"`
}
// cwSelectedEnemyBranch resolves the one-based selection stored by the CW
// layer. Encounter layers can offer several enemy plans; choosing the first
// entry implicitly would fight a different branch from the one shown to the
// player.
func cwSelectedEnemyBranch(layer *pb.MDJBBILMHLC) (*pb.KKBGIPCAGGH, error) {
if layer == nil || len(layer.BPDABHGFBFO) == 0 {
return nil, fmt.Errorf("CW saved enemy layer has no offered plans")
}
selection := layer.MOADBALHMFD
if selection == 0 || uint64(selection) > uint64(len(layer.BPDABHGFBFO)) {
return nil, fmt.Errorf("CW selected enemy branch %d is outside %d offered plans", selection, len(layer.BPDABHGFBFO))
}
plan := layer.BPDABHGFBFO[selection-1]
if plan == nil {
return nil, fmt.Errorf("CW selected enemy branch %d is empty", selection)
}
return plan, nil
}
// Only wave parameters are captured. Monster IDs and stars must agree with
// the current run's saved layer, so a reference encounter never replaces it.
func cwBuildNodeEnemy(catalog *common.CurrencyWarsCatalog, run *pb.MPIMAEMCEFH, stage *pb.BEEFLEJAOCN, node *pb.OHMDHKGAEMM, info *pb.SceneBattleInfo) error {
raw, err := common.ReadResourceFile("resources/CurrencyWarsEnemyPlans.json")
if err != nil {
return err
}
var resource struct {
Format uint32 `json:"format_version"`
Client string `json:"target_client_version"`
Assembly string `json:"target_assembly_sha256"`
PlanHash string `json:"source_plan_sha256"`
StageHash string `json:"target_stage_capture_sha256"`
Entries []cwEnemyPlan `json:"entries"`
}
if err = json.Unmarshal(raw, &resource); err != nil {
return err
}
if resource.Format != 1 || resource.Client != catalog.ClientVersion || resource.Assembly != catalog.Provenance.GameAssemblySHA256 {
return fmt.Errorf("CW enemy plan revision differs")
}
for _, digest := range []string{resource.PlanHash, resource.StageHash} {
value, e := hex.DecodeString(digest)
if e != nil || len(value) != sha256.Size {
return fmt.Errorf("CW enemy plan provenance missing")
}
}
layer := stage.IMPNAHBCADN.GetMPOBBIPMNNJ()
plan, err := cwSelectedEnemyBranch(layer)
if err != nil {
return err
}
var recipe *cwEnemyPlan
for i := range resource.Entries {
r := &resource.Entries[i]
if r.Route == stage.EMOHLJHPOPC && r.Chapter == stage.DCAHJELNJNP && r.Section == stage.SectionId && r.Division == run.DivisionId && r.Overclock == run.IsOverlock && r.Stage == node.StageId && r.Penalty == plan.IFIIOIIKJHO {
if recipe != nil {
return fmt.Errorf("CW enemy plan duplicated")
}
recipe = r
}
}
if recipe == nil {
return cwBuildReferenceBossEnemy(catalog, run, stage, node, info)
}
if recipe.Level == 0 || recipe.HardLevelGroup == 0 || recipe.EliteGroup == 0 || len(recipe.Waves) == 0 {
return fmt.Errorf("CW enemy plan not captured for route=%d chapter=%d section=%d division=%d overclock=%t stage=%d branch=%d/%d penalty=%d", stage.EMOHLJHPOPC, stage.DCAHJELNJNP, stage.SectionId, run.DivisionId, run.IsOverlock, node.StageId, layer.MOADBALHMFD, len(layer.BPDABHGFBFO), plan.IFIIOIIKJHO)
}
if plan.IFIIOIIKJHO != recipe.Penalty || plan.EPPHOFDAEMI != recipe.ExtraDifficulty || len(plan.MonsterWaveList) != len(recipe.Waves) {
return fmt.Errorf("CW saved enemy plan differs from captured wave schema")
}
camp, err := catalog.MonsterCamp(run.LJNGPCKPJLF, layer.LNDKCPBJDKH)
if err != nil {
return err
}
allowed := make(map[uint32]bool, len(camp.Season.MonsterList))
for _, id := range camp.Season.MonsterList {
allowed[id] = true
}
division, err := catalog.CapturedStage(run.DivisionId)
if err != nil {
return err
}
// Additional difficulty sources are not resolved by this base recipe.
if stage.ANJBLBEOJND != nil {
for _, delta := range stage.ANJBLBEOJND.PIFNOKAMBLL {
if delta != 0 {
return fmt.Errorf("CW modified enemy difficulty requires its own resolver")
}
}
}
waves := make([]*pb.SceneMonsterWave, 0, len(recipe.Waves))
for i, config := range recipe.Waves {
current := plan.MonsterWaveList[i]
if config.ID == 0 || config.Formation == 0 || current.OCPEPEMNNEK != config.ID || uint64(len(current.PBLBBDBDLEK)) != uint64(config.Count) {
return fmt.Errorf("CW current wave identity/count differs")
}
wave := &pb.SceneMonsterWave{BattleStageId: node.StageId, WaveId: config.ID, WaveParam: &pb.SceneMonsterWaveParam{Level: recipe.Level, HardLevelGroup: recipe.HardLevelGroup, EliteGroup: recipe.EliteGroup, CPHIINKIDEB: config.Formation}}
for _, monster := range current.PBLBBDBDLEK {
if !allowed[monster.MonsterId] || monster.RoleStar == 0 {
return fmt.Errorf("CW saved monster identity/star differs from current season camp")
}
wave.MonsterList = append(wave.MonsterList, &pb.SceneMonster{MonsterId: monster.MonsterId, ExtraInfo: &pb.MNDMNDKLKIE{TeleportNice: &pb.MNDMNDKLKIE_EIGMKOJOEEI{EIGMKOJOEEI: &pb.HNEBODEBELG{RoleStar: monster.RoleStar}}}})
}
waves = append(waves, wave)
}
info.StageId = node.StageId
info.MonsterWaveList = waves
grid := info.EIGMKOJOEEI
grid.IOCKDJCDMAH = &pb.MIPDJDJLGPL{EMOHLJHPOPC: stage.EMOHLJHPOPC, DCAHJELNJNP: stage.DCAHJELNJNP, SectionId: stage.SectionId, CJCCMAACJDB: node.CJCCMAACJDB}
grid.IFIIOIIKJHO = recipe.Penalty
grid.LODNFLMBIEH = division.EnemyHardLevel
grid.BattleWaveId = recipe.Waves[0].ID
return nil
}