-- Bounded metadata for the two observed holders of the active battle core. do local s=_G.__gacDamageLiveSource1 or {phase=1,index=0};_G.__gacDamageLiveSource1=s if s.phase<=3 then local function log(v)CS.UnityEngine.Debug.Log('[GAC_DAMAGE_SOURCE] '..tostring(v))end local ok,err=pcall(function() local flags=CS.System.Enum.ToObject(typeof(CS.System.Reflection.BindingFlags),60) local ts={typeof(CS.IBOLNDGHCBB),typeof(CS.RPG.Client.BattleLevelDirector),typeof(CS.RPG.Client.BattleGamePhaseInitParams)} local fs=ts[s.phase]:GetFields(flags) for i=s.index,math.min(s.index+15,fs.Length-1)do log('FIELD '..s.phase..' '..fs[i].Name..' '..tostring(fs[i].FieldType))end s.index=s.index+16;if s.index>=fs.Length then s.index=0;s.phase=s.phase+1 end end) if not ok then log('ERROR '..tostring(err));s.phase=4 end end end