package sdkserver import ( "gac-hkrpg-go/internal/common" "testing" ) func TestFinalDetailsPreserveOutcomeAndMonstersAndRejectAnotherBattle(t *testing.T) { t.Chdir(t.TempDir()) base := &common.BattleReport{BattleID: 1, StageID: 23, EndStatus: "WIN", Timestamp: 123, CostTime: 12.3456789, TotalBattleTurns: 9, Avatars: []*common.BattleAvatarReport{{AvatarID: 10}, {AvatarID: 11}}, Monsters: []*common.BattleMonsterReport{{MonsterID: 12}}} if err := common.SaveBattleReport(base); err != nil { t.Fatal(err) } details := &common.BattleReport{CostTime: 12.345679, TotalBattleTurns: 9, TeamTotalDamage: 800, Avatars: []*common.BattleAvatarReport{{AvatarID: 11, TotalDamage: 800, DamagePercent: 100, AttackTypeDamage: map[string]float64{"Normal": 800}}, {AvatarID: 10, TotalHeal: 400}}} if err := saveFinalBattleDetails(details); err != nil { t.Fatal(err) } got, err := common.LoadLatestBattleReport() if err != nil { t.Fatal(err) } if got.EndStatus != "WIN" || got.BattleID != 1 || got.StageID != 23 || got.Timestamp != 123 || len(got.Monsters) != 1 || got.TeamTotalDamage != 800 || got.Avatars[0].DamagePercent != 100 || got.Avatars[1].TotalHeal != 400 { t.Fatalf("bad final merge: %+v", got) } details.CostTime = 99 if err := saveFinalBattleDetails(details); err == nil { t.Fatal("accepted different battle duration") } details.CostTime = 12.345679 details.Avatars[0].AvatarID = 999 if err := saveFinalBattleDetails(details); err == nil { t.Fatal("accepted different team") } after, _ := common.LoadLatestBattleReport() if after.Avatars[0].AvatarID != 11 { t.Fatal("rejected request changed saved report") } }