-- Exact constructed progress services; bounded metadata, no getters with work. do local function capture() local s=_G.__gacComicProgressMeta1 or {target=1,index=0};_G.__gacComicProgressMeta1=s local names={'Progress','ProgressService','LongTailService'} if s.target>#names then return end local module=CS.RPG.Client.GlobalVars.s_ModuleManager.ComicDessertModule local value=module and module[names[s.target]];if not value then return end local flags=CS.System.Enum.ToObject(typeof(CS.System.Reflection.BindingFlags),60) local log=function(v)CS.UnityEngine.Debug.Log('[GAC_COMIC_PROGRESS_META] '..tostring(v))end if not s.t then s.t=value:GetType();s.members=s.t:GetMethods(flags);s.index=0;log('TYPE '..names[s.target]..' '..s.t.FullName)end for n=1,8 do if s.index>=s.members.Length then s.target=s.target+1;s.t=nil;s.members=nil;return end local m=s.members[s.index];s.index=s.index+1 if m.DeclaringType==s.t then log('METHOD '..tostring(m)..' HANDLE '..tostring(m.MethodHandle.Value))end end end local ok,e=pcall(capture);if not ok then _G.__gacComicProgressMeta1={target=99};CS.UnityEngine.Debug.Log('[GAC_COMIC_PROGRESS_META] ERROR '..tostring(e))end end