package common import ( "os" "path/filepath" "testing" ) // Addresses and ports below are deliberately different fixture values, not // deployment defaults. These tests must never bind sockets or start servers. func TestRuntimeConfigOverrides(t *testing.T) { t.Chdir(t.TempDir()) for _, name := range []string{"GAC_CONFIG", "GAC_CLIENT_VERSION", "GAC_GAME_HOST", "GAC_GAME_PORT", "GAC_SDK_HOST", "GAC_SDK_PORT", "GAC_PUBLIC_GAME_HOST", "GAC_PUBLIC_SDK_URL"} { t.Setenv(name, "") if err := os.Unsetenv(name); err != nil { t.Fatal(err) } } base := `{"client_version":"fixture","game_host":"localhost","game_port":32101,"sdk_host":"localhost","sdk_port":32102,"public_game_host":"example.invalid","public_sdk_url":"https://example.invalid/base/"}` if err := os.WriteFile("server.json", []byte(base), 0600); err != nil { t.Fatal(err) } local := append([]byte{0xef, 0xbb, 0xbf}, []byte(`{"game_port":32201,"launcher":{"client_path":"fixture"}}`)...) if err := os.WriteFile("server.local.json", local, 0600); err != nil { t.Fatal(err) } cfg, err := LoadRuntimeConfig() if err != nil { t.Fatal(err) } if cfg.GamePort != 32201 || cfg.SDKPort != 32102 || cfg.PublicSDKURL != "https://example.invalid/base" { t.Fatalf("merge failed: %+v", cfg) } t.Setenv("GAC_GAME_PORT", "32301") t.Setenv("GAC_PUBLIC_GAME_HOST", "gateway.example.invalid") cfg, err = LoadRuntimeConfig() if err != nil { t.Fatal(err) } if cfg.GamePort != 32301 || cfg.PublicGameHost != "gateway.example.invalid" { t.Fatalf("environment override failed: %+v", cfg) } t.Setenv("GAC_GAME_PORT", "65536") if _, err := LoadRuntimeConfig(); err == nil { t.Fatal("out-of-range port accepted") } t.Setenv("GAC_GAME_PORT", "0") if _, err := LoadRuntimeConfig(); err == nil { t.Fatal("zero port accepted") } } func TestRuntimeConfigRequiresFile(t *testing.T) { t.Setenv("GAC_CONFIG", filepath.Join(t.TempDir(), "missing.json")) if _, err := LoadRuntimeConfig(); err == nil { t.Fatal("missing config silently accepted") } }