-- One previously captured method token through reflection, not a type scan. do if not _G.__gacPeakResolveConverter1 then _G.__gacPeakResolveConverter1=true local function log(v)CS.UnityEngine.Debug.Log('[GAC_PEAK_CONVERTER] '..tostring(v))end local ok,err=pcall(function() local owner=typeof(CS.RPG.Client.BattleModule).Module local flags=CS.System.Enum.ToObject(typeof(CS.System.Reflection.BindingFlags),60) local methods=owner:GetType():GetMethods(flags) local method=nil for i=0,methods.Length-1 do local m=methods[i] if m.Name=='ResolveMethod' and m:GetParameters().Length==1 then method=m;break end end if not method then error('ResolveMethod is absent from Module reflection metadata')end local typed=CS.System.Array.CreateInstance(typeof(CS.System.Int32),1) typed[0]=101219446 -- Native converter token check 0x87c76. local args=CS.System.Array.CreateInstance(typeof(CS.System.Object),1) CS.System.Array.Copy(typed,0,args,0,1) local result=method:Invoke(owner,CS.System.Enum.ToObject(typeof(CS.System.Reflection.BindingFlags),0),nil,args,nil) log('RESULT '..tostring(result)) end) if not ok then log('ERROR '..tostring(err))end end end