-- Existing initialized handbook getter only, paused during Battle. do local function capture() local n=_G.__gacCwRewardTrigger1 or 0;if n>=120 then return end local flags=CS.System.Enum.ToObject(typeof(CS.System.Reflection.BindingFlags),60) local manager=CS.RPG.Client.GlobalVars.s_GamePhaseManager local phase=manager and typeof(CS.RPG.Client.GamePhaseManager):GetField('_CurrentPhase',flags):GetValue(manager) if not phase or typeof(CS.RPG.Client.BattleGamePhase):IsInstanceOfType(phase)then return end _G.__gacCwRewardTrigger1=n+1 CS.RPG.Client.GlobalVars.s_ModuleManager.GridFightModule:GetHandBookAllRoleConfig() end;local ok,e=pcall(capture);if not ok then _G.__gacCwRewardTrigger1=120;CS.UnityEngine.Debug.Log('[GAC_CW_REWARD_TRIGGER] ERROR '..tostring(e))end end