-- Serialize only the live CW ActivityPanelConditionRow; no condition mutation. do if not _G.__gacCwBookConditionRowCapture2 then _G.__gacCwBookConditionRowCapture2=true local function log(v)CS.UnityEngine.Debug.Log('[GAC_CW_BOOK_CONDITION] '..tostring(v))end log('BEGIN') local ok,err=pcall(function() local class=package.loaded['Ui.DailyMission.Rogue.GridFight.HandbookRogueGridFightTabItem'] local constants for i=1,16 do local n,v=debug.getupvalue(class._on_click_go,i);if not n then break end;if n=='_GRID_FIGHT_CONSTANTS'then constants=v;break end end local panel=CS.RPG.Client.GlobalVars.s_ModuleManager.ActivityModule:GetPanelData(constants.ActivityID) local state=panel.StateData local flags=CS.System.Enum.ToObject(typeof(CS.System.Reflection.BindingFlags),60) local f=state:GetType():GetField('k__BackingField',flags) local row=f:GetValue(state) local value=CS.Newtonsoft.Json.JsonConvert.SerializeObject(row) if #value>16384 then error('Condition row exceeds bound')end log('ROW '..value) end) if not ok then log('ERROR '..tostring(err))end end end