package common import ( "os" "path/filepath" "testing" ) // Addresses and ports below are deliberately different fixture values, not // deployment defaults. These tests must never bind sockets or start servers. func TestRuntimeConfigOverrides(t *testing.T) { t.Chdir(t.TempDir()) for _, name := range []string{"GAC_CONFIG", "GAC_ACCOUNT_NAME", "GAC_PLAYER_UID", "GAC_ACTIVITY_BEGIN_TIME", "GAC_ACTIVITY_END_TIME", "GAC_CLIENT_VERSION", "GAC_GAME_HOST", "GAC_GAME_PORT", "GAC_SDK_HOST", "GAC_SDK_PORT", "GAC_PUBLIC_GAME_HOST", "GAC_PUBLIC_SDK_URL", "GAC_LIVE_BATTLE_STALE_SECONDS"} { t.Setenv(name, "") if err := os.Unsetenv(name); err != nil { t.Fatal(err) } } base := `{"account_name":"base-player","player_uid":10001,"activity_schedule":{"begin_time":0,"end_time":100},"srtool":{"lease_file":"fixture-session.json","lease_seconds":30},"battle_diagnostics":{"live_report_stale_seconds":10},"client_version":"fixture","game_host":"localhost","game_port":32101,"sdk_host":"localhost","sdk_port":32102,"public_game_host":"example.invalid","public_sdk_url":"https://example.invalid/base/"}` if err := os.WriteFile("server.json", []byte(base), 0600); err != nil { t.Fatal(err) } local := append([]byte{0xef, 0xbb, 0xbf}, []byte(`{"account_name":"local-player","player_uid":10002,"game_port":32201,"launcher":{"client_path":"fixture"}}`)...) if err := os.WriteFile("server.local.json", local, 0600); err != nil { t.Fatal(err) } cfg, err := LoadRuntimeConfig() if err != nil { t.Fatal(err) } if cfg.AccountName != "local-player" || cfg.PlayerUID != 10002 || cfg.GamePort != 32201 || cfg.SDKPort != 32102 || cfg.PublicSDKURL != "https://example.invalid/base" || cfg.BattleDiagnostics.LiveReportStaleSeconds != 10 { t.Fatalf("merge failed: %+v", cfg) } t.Setenv("GAC_GAME_PORT", "32301") t.Setenv("GAC_ACCOUNT_NAME", "environment-player") t.Setenv("GAC_PLAYER_UID", "10003") t.Setenv("GAC_PUBLIC_GAME_HOST", "gateway.example.invalid") t.Setenv("GAC_LIVE_BATTLE_STALE_SECONDS", "15") cfg, err = LoadRuntimeConfig() if err != nil { t.Fatal(err) } if cfg.AccountName != "environment-player" || cfg.PlayerUID != 10003 || cfg.GamePort != 32301 || cfg.PublicGameHost != "gateway.example.invalid" || cfg.BattleDiagnostics.LiveReportStaleSeconds != 15 { t.Fatalf("environment override failed: %+v", cfg) } for _, value := range []string{"0", "-1", "4294967296", "invalid", ""} { t.Setenv("GAC_PLAYER_UID", value) if _, err := LoadRuntimeConfig(); err == nil { t.Fatalf("invalid UID %q accepted", value) } } t.Setenv("GAC_PLAYER_UID", "10003") t.Setenv("GAC_ACCOUNT_NAME", " ") if _, err := LoadRuntimeConfig(); err == nil { t.Fatal("blank account name accepted") } t.Setenv("GAC_ACCOUNT_NAME", "environment-player") t.Setenv("GAC_GAME_PORT", "65536") if _, err := LoadRuntimeConfig(); err == nil { t.Fatal("out-of-range port accepted") } t.Setenv("GAC_GAME_PORT", "0") if _, err := LoadRuntimeConfig(); err == nil { t.Fatal("zero port accepted") } t.Setenv("GAC_GAME_PORT", "32301") for _, value := range []string{"0", "-1", "65536", "invalid"} { t.Setenv("GAC_LIVE_BATTLE_STALE_SECONDS", value) if _, err := LoadRuntimeConfig(); err == nil { t.Fatalf("invalid live battle stale interval %q accepted", value) } } } func TestRuntimeConfigRequiresFile(t *testing.T) { t.Setenv("GAC_CONFIG", filepath.Join(t.TempDir(), "missing.json")) if _, err := LoadRuntimeConfig(); err == nil { t.Fatal("missing config silently accepted") } }