-- Inactive targeted metadata capture. No mission mutation or factory calls. do local function capture() local s=_G.__gacMissionTableMeta1 or {index=1,offset=0} _G.__gacMissionTableMeta1=s local names={'RPG.Client.MissionJsonTable','RPG.GameCore.MissionJsonTable','RPG.Client.MissionModule'} if s.index>#names then return end local flags=CS.System.Enum.ToObject(typeof(CS.System.Reflection.BindingFlags),60) local log=function(v)CS.UnityEngine.Debug.Log('[GAC_MISSION_TABLE_META] '..tostring(v))end if not s.t then local asm=s.index==2 and typeof(CS.RPG.GameCore.GridFightRoleConfigRow).Assembly or typeof(CS.RPG.Client.GridFightModule).Assembly s.t=asm:GetType(names[s.index]);log('TYPE '..names[s.index]..' '..tostring(s.t)) if not s.t then s.index=s.index+1;return end s.members=s.t:GetMethods(flags);s.offset=0 end for n=1,20 do if s.offset>=s.members.Length then s.index=s.index+1;s.t=nil;s.members=nil;s.offset=0;return end local m=s.members[s.offset];s.offset=s.offset+1 if m.DeclaringType==s.t and (m.Name:find('SubMission') or m.Name:find('Instance') or m.Name:find('MissionInfo') or m.Name:find('Config')) then log('METHOD '..tostring(m)..' STATIC '..tostring(m.IsStatic)) end end end local ok,e=pcall(capture) if not ok then _G.__gacMissionTableMeta1={index=99};CS.UnityEngine.Debug.Log('[GAC_MISSION_TABLE_META] ERROR '..tostring(e))end end