-- Metadata on the one initialized tutorial wrapper type; no graph reads. do if not _G.__gacCwTutorialSchema1 then _G.__gacCwTutorialSchema1=true local log=function(v)CS.UnityEngine.Debug.Log('[GAC_CW_TUTORIAL_SCHEMA] '..tostring(v))end local t=typeof(CS.RPG.Client.GridFightTutorialStageConfig) local flags=CS.System.Enum.ToObject(typeof(CS.System.Reflection.BindingFlags),60) local fs=t:GetFields(flags) for i=0,math.min(fs.Length-1,47)do log('FIELD '..tostring(fs[i]))end local ps=t:GetProperties(flags) for i=0,math.min(ps.Length-1,47)do log('PROPERTY '..tostring(ps[i]))end log('END') end end