-- Named read-only UI predicates. No Start/Open/Sync/Set method is invoked. do if not _G.__gacCwEntryPredicates1 then _G.__gacCwEntryPredicates1=true local function log(v)CS.UnityEngine.Debug.Log('[GAC_CW_ENTRY_PREDICATE] '..tostring(v))end local module=CS.RPG.Client.GlobalVars.s_ModuleManager.GridFightModule for _,name in ipairs({'ShouldStartCurrentSeasonTutorial','IsFinishedTutorialThisSeason','ShouldLatestSeasonUIShowTutorialVersion','ShouldShowDivisionInfo'})do local ok,value=pcall(function()return module[name](module)end) log(name..' '..tostring(ok)..' '..tostring(value)) end log('LAST_TUTORIAL_SEASON '..module.PlayerProfile.LastTutorialFinishedSeasonID) end end