*.exe gameserver.log server_debug.log *.log *.exe~ battle_last.json server.local.json *.next.exe battle_last.bin battle_last_response.bin battle_last_capture.json battle_diagnostics/ persistent.lock .gac-save-*.tmp battle_report.json .local-checkpoints/ .runtime/ /for ship/ /scripts/client_unstuck_request.lua /scripts/.client-unstuck-*.tmp