-- Check the observed failing sub-mission against flat/config lookup, no update. do if not _G.__gacMissionRowReadiness1 then _G.__gacMissionRowReadiness1=true local ok,e=pcall(function() local m=CS.RPG.Client.GlobalVars.s_ModuleManager.MissionModule for _,id in ipairs({104020201,104020221}) do local row=m:GetSubMissionRow(id) CS.UnityEngine.Debug.Log('[GAC_MISSION_READINESS] id='..id..' row='..tostring(row)) local cfg=m:GetSubMissionInfoConfig(id) CS.UnityEngine.Debug.Log('[GAC_MISSION_READINESS] id='..id..' config='..tostring(cfg)) end end) if not ok then CS.UnityEngine.Debug.Log('[GAC_MISSION_READINESS] ERROR '..tostring(e))end end end