-- Ask only for three exact package-loader closures; never execute them. do local s=_G.__gacNamedBakedLoad1 or {index=1};_G.__gacNamedBakedLoad1=s local names={'Ui.Gacha.GachaPool.DefaultGachaAvatarPanel','Ui.Gacha.GachaPool.DefaultGachaPoolTabItem','Ui.Activity.ActivityPanel.ComicDessert.ComicDessertActivityPanel'} if s.index<=#names then local name=names[s.index];s.index=s.index+1 local ok,value=pcall(package.loaders[3],name) CS.UnityEngine.Debug.Log('[GAC_NAMED_BAKED_LOAD] '..name..' '..tostring(ok)..' '..type(value)) end end