do local s=_G.__gacPeakNamedMethods1 or {index=0};_G.__gacPeakNamedMethods1=s if not s.done then local function log(v)CS.UnityEngine.Debug.Log('[GAC_PEAK_NAMED_METHODS] '..tostring(v))end local flags=CS.System.Enum.ToObject(typeof(CS.System.Reflection.BindingFlags),60) if not s.methods then s.methods=CS.RPG.Client.GlobalVars.s_ModuleManager.ChallengePeakModule:GetType():GetMethods(flags)end for i=s.index,math.min(s.index+31,s.methods.Length-1)do local m=s.methods[i];if m.Name:find('Target')or m.Name:find('Peak')or m.Name:find('Cycle')then log(tostring(m))end end s.index=s.index+32;if s.index>=s.methods.Length then s.done=true;log('END')end end end