-- Exact reward row names recorded by the earlier reward capture tool. Probe -- their presence in the current target rather than accepting reference RVAs. do local function capture() local s=_G.__gacCwRewardPoolCurrent1 or {target=1,index=0,stage='fields'};_G.__gacCwRewardPoolCurrent1=s if s.done then return end local flags=CS.System.Enum.ToObject(typeof(CS.System.Reflection.BindingFlags),60) local gm=CS.RPG.Client.GlobalVars.s_GamePhaseManager local phase=gm and typeof(CS.RPG.Client.GamePhaseManager):GetField('_CurrentPhase',flags):GetValue(gm) if not phase or typeof(CS.RPG.Client.BattleGamePhase):IsInstanceOfType(phase)then return end local names={'GridFightBasicBonusPoolConfigRow','GridFightBonusPoolConfigRow','GridFightBonusPoolV2Row','GridFightBasicBonusPoolV2Row'} local log=function(v)CS.UnityEngine.Debug.Log('[GAC_CW_REWARD_POOL_CURRENT] '..tostring(v))end if s.target>#names then s.done=true;log('END');return end if not s.members then local asm=typeof(CS.RPG.GameCore.GridFightRoleConfigRow).Assembly s.t=asm:GetType('RPG.GameCore.'..names[s.target]) if not s.t then log('MISSING '..names[s.target]);s.target=s.target+1;return end s.members=s.t:GetFields(flags);s.index=0;s.stage='fields';log('TYPE '..s.t.FullName) end for n=1,8 do if s.index>=s.members.Length then if s.stage=='fields'then local method=s.t:GetMethod('FromBinary',flags) if method then log('BINARY '..s.t.FullName..' HANDLE '..tostring(method.MethodHandle.Value))end end s.target=s.target+1;s.members=nil;s.t=nil;return end local member=s.members[s.index];s.index=s.index+1 if member.DeclaringType==s.t then log('FIELD '..member.Name..' '..member.FieldType.FullName)end end end local ok,e=pcall(capture);if not ok then _G.__gacCwRewardPoolCurrent1={done=true};CS.UnityEngine.Debug.Log('[GAC_CW_REWARD_POOL_CURRENT] ERROR '..tostring(e))end end