-- Metadata only on the exact provider type declared by the CW module field. -- No preload, graph, HTTP or gameplay method is invoked. do if not _G.__gacCwPreloadMeta2 then _G.__gacCwPreloadMeta2=true local log=function(v)CS.UnityEngine.Debug.Log('[GAC_CW_PRELOAD_META] '..tostring(v))end local flags=CS.System.Enum.ToObject(typeof(CS.System.Reflection.BindingFlags),60) local field=typeof(CS.RPG.Client.GridFightModule):GetField('_SessionPreloadProvider',flags) local module=CS.RPG.Client.GlobalVars.s_ModuleManager.GridFightModule local object=field:GetValue(module) if not object then log('OBJECT nil');return end local t=object:GetType() log('TYPE '..t.FullName) local fs=t:GetFields(flags) for i=0,math.min(fs.Length-1,31)do log('FIELD '..tostring(fs[i]))end local ms=t:GetMethods(flags) for i=0,math.min(ms.Length-1,63)do if ms[i].DeclaringType==t then log('METHOD '..tostring(ms[i]))end end local ps=t:GetProperties(flags) for i=0,math.min(ps.Length-1,31)do log('PROPERTY '..tostring(ps[i]))end log('END') end end