-- Named CW entry/sync targets only; metadata, no invocation or patching. do if _G.__gacCwEntrySyncHandles20261020 then return end local flags=CS.System.Enum.ToObject(typeof(CS.System.Reflection.BindingFlags),60) local manager=CS.RPG.Client.GlobalVars.s_GamePhaseManager local phase=manager and typeof(CS.RPG.Client.GamePhaseManager):GetField('_CurrentPhase',flags):GetValue(manager) if not phase or typeof(CS.RPG.Client.BattleGamePhase):IsInstanceOfType(phase)then return end _G.__gacCwEntrySyncHandles20261020=true local log=function(v)CS.UnityEngine.Debug.Log('[GAC_CW_ENTRY_SYNC_HANDLE] '..tostring(v))end local ok,err=pcall(function() local a=typeof(CS.RPG.Client.GridFightModule).Assembly local targets={ {'RPG.Client.GridFightModule','_OnGridFightGetDataScRsp'}, {'RPG.Client.GridFightModule','_SyncCurGame'}, {'RPG.Client.GridFightGameSession','Sync'}, {'RPG.Client.GridFightGameSession','_SyncInternal'}, {'RPG.Client.GridFightModule','_OnGridFightSyncUpdateResultScNotify'}, {'RPG.Client.GridFightRoleShop','Sync'}, {'RPG.Client.GridFightModule','_RecoverOldSession'} } for _,item in ipairs(targets)do local t=a:GetType(item[1]);local m=t and t:GetMethod(item[2],flags) if m then log(item[1]..' '..item[2]..' '..tostring(m.MethodHandle.Value)..' '..tostring(m))else log('MISSING '..item[1]..' '..item[2])end end log('END') end) if not ok then log('ERROR '..tostring(err))end end