-- Read-only CW discovery. Copy into scripts/ only for one capture, then remove. -- Restrict reflection to ModuleManager and the matching GridFight module. do if not _G.__gacCwDiscovery1 then _G.__gacCwDiscovery1=true local function log(v) CS.UnityEngine.Debug.Log('[GAC_CW_DISCOVERY] '..tostring(v)) end local ok,err=pcall(function() local flags=CS.System.Enum.ToObject(typeof(CS.System.Reflection.BindingFlags),60) local manager=CS.RPG.Client.GlobalVars.s_ModuleManager local fields=manager:GetType():GetFields(flags) for i=0,fields.Length-1 do local f=fields[i] if tostring(f.Name):find('GridFight') or tostring(f.FieldType):find('GridFight') then log('MODULE '..tostring(f)) local module=f:GetValue(manager) if module then local t=module:GetType() local fs=t:GetFields(flags) for j=0,math.min(fs.Length-1,100) do log('FIELD '..tostring(fs[j])) end local ms=t:GetMethods(flags) for j=0,math.min(ms.Length-1,180) do local m=ms[j] if m.DeclaringType==t then log('METHOD '..tostring(m)) end end end end end log('DONE') end) if not ok then log('ERROR '..tostring(err)) end end end