-- Targeted read-only access to the native season metadata getter. do if not _G.__gacCwMeta1 then _G.__gacCwMeta1=true local function log(v)CS.UnityEngine.Debug.Log('[GAC_CW_META] '..tostring(v))end local ok,err=pcall(function() local flags=CS.System.Enum.ToObject(typeof(CS.System.Reflection.BindingFlags),60) local invoke=CS.System.Enum.ToObject(typeof(CS.System.Reflection.BindingFlags),0) local args=CS.System.Array.CreateInstance(typeof(CS.System.Object),0) local module=CS.RPG.Client.GlobalVars.s_ModuleManager.GridFightModule local first=typeof(CS.RPG.Client.GridFightModule):GetField('FirstSeasonID',flags):GetValue(nil) local season=module:GetSeason(first,nil) local meta=season:GetType():GetMethod('get__Meta',flags):Invoke(season,invoke,nil,args,nil) log('SEASON_ROW '..CS.Newtonsoft.Json.JsonConvert.SerializeObject(meta)) local method=module:GetType():GetMethod('_SyncSeason',flags) local handle=method.MethodHandle local getter=handle:GetType():GetMethod('GetFunctionPointer',flags) if getter then local pointer=getter:Invoke(handle,invoke,nil,args,nil) log('SYNC_SEASON_POINTER '..tostring(pointer)) end end) if not ok then log('ERROR '..tostring(err))end end end