-- Named shared score-reward state used by the CW points timer. do if not _G.__gacCwCycleReward1 then _G.__gacCwCycleReward1=true local function log(v)CS.UnityEngine.Debug.Log('[GAC_CW_CYCLE_REWARD] '..tostring(v))end local ok,err=pcall(function() local flags=CS.System.Enum.ToObject(typeof(CS.System.Reflection.BindingFlags),60) for _,name in ipairs({'GridfightExpLineRewardData'})do local t=typeof(CS.RPG.Client[name]) log('TYPE '..tostring(t)) local fields=t:GetFields(flags) for i=0,fields.Length-1 do log('FIELD '..tostring(fields[i]))end local methods=t:GetMethods(flags) for i=0,math.min(methods.Length-1,63)do local m=methods[i] if m.DeclaringType==t then log('METHOD '..tostring(m)..' TOKEN '..m.MetadataToken)end end end local t=typeof(CS.GAAMBBFPCHB) local ps=t:GetProperties(flags) for i=0,ps.Length-1 do log('WIRE_PROPERTY '..tostring(ps[i]))end end) if not ok then log('ERROR '..tostring(err))end end end