{ "entries": [ { "chapter_id": 1, "division_id": 20101, "is_overclock": false, "next_level_wire": "ImXiAmJQDVpcCiBYAWIICL6yyP0CMAJiCAjxl//uATACYggI8Zf/7gEwAQo0WAJiCAi+ssj9AjABYggI4L6F/gIwAWIICL6yyP0CMAFiCAjxl//uATABYggIw8aF/gIwAVjtzgVoATACYAE=", "next_pending_wire": "MAyiJgA=", "penalty_id": 92302, "round_pending_wire": "MA3aNRgaBjABWOmnBhoGMAFY2ZsJGgYwAViFjgY=", "route_id": 2801, "section_id": 1, "stage_id": 70000001 }, { "capture_method": "Native administrative move to the next known route node, followed by RoundBegin; only the next node layer/action are reused, not its balances or party. Queue values are opaque server-issued cursor values and remain after the preceding consumed action.", "chapter_id": 1, "division_id": 20101, "is_overclock": false, "next_level_wire": "IgXiAgJoATADYAE=", "next_pending_wire": "MA+iJgA=", "penalty_id": 92013, "round_pending_wire": "MBCqK7gBKAFAAVoiMggIBRD+rxUYAVoD/q8Vag0IBBDKzQgYASoDqAYBeMrNCFoiMggIBRD+rxUYAVoD/q8Vag0IBBD2zwgYASoDqAYBePbPCFoiMggIBRD+rxUYAVoD/q8Vag0IBBCykAYYASoDqAYBeLKQBloiMggIBRCAsBUYAVoDgLAVag0IBBDmtgcYASoDqAYBeOa2B1oiMggIBRD9rxUYAVoD/a8Vag0IBBC2rQcYASoDqAYBeLatBw==", "route_id": 2801, "section_id": 2, "stage_id": 70000003 }, { "chapter_id": 1, "division_id": 20101, "is_overclock": false, "next_level_wire": "Io0C4gKJAlAEWn8KblgBYgcIy/igMDABYgcIy/igMDABYgcIuYLkMDACYgcIy/igMDABYgcIy/igMDABYgcI/+igMDABYgcI/+igMDABYgcIy/igMDABYgcIy/igMDABYgcIo/amMDADYgcI/+igMDABYgcIo/amMDACQgYKBAgBGAZQp1hY6ccFWoMBCm5YAWIHCMv4oDAwAWIHCMHxoDAwAWIHCP/ooDAwAWIHCP/ooDAwAWIHCLmC5DAwAmIHCP/ooDAwAWIHCMHxoDAwAWIHCMv4oDAwAWIHCP/ooDAwAWIHCMv4oDAwAWIHCJX+pjAwA2IHCJX+pjAwAkIKCggIBRDtsxUYAVCoWFjqxwUwBGAB", "next_pending_wire": "MBSiJgA=", "penalty_id": 0, "round_pending_wire": "MBWqCwJwAQ==", "route_id": 2801, "section_id": 3, "stage_id": 70000005 }, { "capture_method": "Native administrative move from current Encounter to the next ordered route node, then RoundBegin. Uses captured next layer/action only. Penalty comes from selected active Beta row. Cursor rebased after existing captured actions using native sequential-counter semantics; no reference party or balances copied.", "chapter_id": 1, "division_id": 20101, "is_overclock": false, "next_level_wire": "IkPiAkBQFVo6CjRYAWIICOnXyP0CMAFiCAjp18j9AjABYggI6dfI/QIwAWIICOnXyP0CMAFiCAjp18j9AjABWKzQBWgBMAVgAQ==", "next_pending_wire": "MBaiJgA=", "penalty_id": 91113, "round_pending_wire": "MBfiZAA=", "route_id": 2801, "section_id": 4, "stage_id": 70000006 } ], "format_version": 1, "scope": "Standard opening combat, Supply, and selected current Encounter transitions. Other nodes/divisions remain incomplete.", "source_binary_sha256": "a02743d89dd75a024f83e37b35ed125f1781a90e70bfb47341dd81ff3d541858", "target_assembly_sha256": "c5e02e6e984f7e5577c78b995a8efeee2d06ee22e67d484ad5e859c8bf21e144", "target_client_version": "4.6.53" }