pre cw with probe and a bunch script to read game behavior

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CAtlas0784 committed 2026-10-21 20:40:13 +07:00
1 parent 5120219ae2
commit da8a32f60d
310 files changed
+219693 -872

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-- Inspect the single observed EndProcess result builder; do not invoke it.
do
if not _G.__gacPeakBuilderMetadata1 then
_G.__gacPeakBuilderMetadata1=true
local function log(v)CS.UnityEngine.Debug.Log('[GAC_PEAK_BUILDER] '..tostring(v))end
local ok,err=pcall(function()
local flags=CS.System.Enum.ToObject(typeof(CS.System.Reflection.BindingFlags),60)
local m=typeof(CS.IBOLNDGHCBB):GetMethod('BNIBHPOLPAK',flags)
log('METHOD '..tostring(m))
local good,ptr=pcall(function()return m.MethodHandle:GetFunctionPointer():ToInt64()end)
log('POINTER '..tostring(good)..' '..tostring(ptr))
local t=m.ReturnType;log('RETURN '..tostring(t))
local fs=t:GetFields(flags)
for i=0,math.min(fs.Length-1,23)do log('FIELD '..fs[i].Name..' '..tostring(fs[i].FieldType))end
end)
if not ok then log('ERROR '..tostring(err))end
end
end