pre cw with probe and a bunch script to read game behavior
This commit is contained in:
1 parent
5120219ae2
commit
da8a32f60d
310 files changed
+219693
-872
No files matched your search
@@ -0,0 +1,32 @@
|
||||
-- Read-only CW discovery. Copy into scripts/ only for one capture, then remove.
|
||||
-- Restrict reflection to ModuleManager and the matching GridFight module.
|
||||
do
|
||||
if not _G.__gacCwDiscovery1 then
|
||||
_G.__gacCwDiscovery1=true
|
||||
local function log(v) CS.UnityEngine.Debug.Log('[GAC_CW_DISCOVERY] '..tostring(v)) end
|
||||
local ok,err=pcall(function()
|
||||
local flags=CS.System.Enum.ToObject(typeof(CS.System.Reflection.BindingFlags),60)
|
||||
local manager=CS.RPG.Client.GlobalVars.s_ModuleManager
|
||||
local fields=manager:GetType():GetFields(flags)
|
||||
for i=0,fields.Length-1 do
|
||||
local f=fields[i]
|
||||
if tostring(f.Name):find('GridFight') or tostring(f.FieldType):find('GridFight') then
|
||||
log('MODULE '..tostring(f))
|
||||
local module=f:GetValue(manager)
|
||||
if module then
|
||||
local t=module:GetType()
|
||||
local fs=t:GetFields(flags)
|
||||
for j=0,math.min(fs.Length-1,100) do log('FIELD '..tostring(fs[j])) end
|
||||
local ms=t:GetMethods(flags)
|
||||
for j=0,math.min(ms.Length-1,180) do
|
||||
local m=ms[j]
|
||||
if m.DeclaringType==t then log('METHOD '..tostring(m)) end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
log('DONE')
|
||||
end)
|
||||
if not ok then log('ERROR '..tostring(err)) end
|
||||
end
|
||||
end
|
||||
Reference in new issue
Block a user