pre cw with probe and a bunch script to read game behavior

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CAtlas0784 committed 2026-10-21 20:40:13 +07:00
1 parent 5120219ae2
commit da8a32f60d
310 files changed
+219693 -872

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-- Read the initialized CW entry state once, without requesting or changing it.
do
if not _G.__gacCwBootstrapStatus1 then
_G.__gacCwBootstrapStatus1=true
local function log(v)CS.UnityEngine.Debug.Log('[GAC_CW_BOOTSTRAP] '..tostring(v))end
local ok,err=pcall(function()
local module=CS.RPG.Client.GlobalVars.s_ModuleManager.GridFightModule
log('SEASON '..module.SeasonID..' SUBSEASON '..module.SubSeasonID)
log('DIVISION '..module.DivisionInfo.CurDivisionID)
log('CUR_GAME '..tostring(module.CurGameSession))
log('EXP_LINE '..tostring(module.ExpLineRewardData))
end)
if not ok then log('ERROR '..tostring(err))end
end
end