pre cw with probe and a bunch script to read game behavior
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@@ -0,0 +1,34 @@
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package gameserver
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import "testing"
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func TestExcludedSubMissionsAreScopedToClientVersion(t *testing.T) {
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raw := []byte(`{"unsupported_sub_mission_ids_by_client_version":{"4.6.53":[103380210]}}`)
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excluded, err := excludedSubMissionsForVersion(raw, "4.6.53")
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if err != nil {
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t.Fatal(err)
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}
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if _, ok := excluded[103380210]; !ok || len(excluded) != 1 {
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t.Fatalf("expected the captured unsupported mission to be excluded: %v", excluded)
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}
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excluded, err = excludedSubMissionsForVersion(raw, "other-client")
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if err != nil {
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t.Fatal(err)
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}
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if len(excluded) != 0 {
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t.Fatalf("mission exclusion leaked into another Client version: %v", excluded)
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}
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}
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func TestExcludedSubMissionsRejectInvalidResource(t *testing.T) {
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for _, raw := range [][]byte{
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[]byte(`{"unsupported_sub_mission_ids_by_client_version":{"4.6.53":[0]}}`),
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[]byte(`{"unsupported_sub_mission_ids_by_client_version":{"4.6.53":[103380210,103380210]}}`),
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} {
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if _, err := excludedSubMissionsForVersion(raw, "4.6.53"); err == nil {
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t.Fatalf("invalid compatibility entry accepted: %s", raw)
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}
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}
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}
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