fix: sync current handlers, repair relic data and restore visible launcher consoles
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@@ -111,7 +111,7 @@ func (m *MultiPathAvatar) UnmarshalJSON(data []byte) error {
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return nil
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}
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// MultiPathAvatarType in the 4.6.51 proto uses the avatar id itself as the
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// MultiPathAvatarType in the loaded schema uses the avatar id itself as the
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// enum value (Mar7thKnightType=1001, BoyWarriorType=8001, ...), so the proto
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// value is simply the numeric id (0 for Unk).
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func (m MultiPathAvatar) ProtoType() uint32 { return uint32(m) }
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