Save endgame progress, team presets, technique support and camera controls
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@@ -14,8 +14,9 @@ import (
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// not executable defaults. Missing or invalid rules must not silently produce a
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// different battle.
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type battleRules struct {
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EntryAttackBuffs map[string]uint32 `json:"entry_attack_buffs"`
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Source struct {
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ChallengeRoundLimits map[common.BattleType]uint32 `json:"challenge_round_limits"`
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EntryAttackBuffs map[string]uint32 `json:"entry_attack_buffs"`
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Source struct {
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Revision string `json:"revision"`
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} `json:"source"`
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TechniqueBuffs map[uint32][]struct {
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