Save endgame progress, team presets, technique support and camera controls
This commit is contained in:
1 parent
a681affdb3
commit
639cef7d19
52 files changed
+11940
-766
No files matched your search
@@ -14,6 +14,14 @@ func main() {
|
||||
fmt.Fprintln(os.Stderr, err)
|
||||
os.Exit(1)
|
||||
}
|
||||
if _, err := common.LoadTechniqueRules(); err != nil {
|
||||
fmt.Fprintln(os.Stderr, "technique resources:", err)
|
||||
os.Exit(1)
|
||||
}
|
||||
if _, err := common.LoadTeamPresetRules(); err != nil {
|
||||
fmt.Fprintln(os.Stderr, err)
|
||||
os.Exit(1)
|
||||
}
|
||||
fmt.Println("============================================================")
|
||||
fmt.Printf(" [GaC hkrpg GO] Gameserver (Client %s)\n", cfg.ClientVersion)
|
||||
fmt.Printf(" Listening on UDP %s:%d (KCP Gateway)\n", cfg.GameHost, cfg.GamePort)
|
||||
|
||||
Reference in new issue
Block a user